[][src]Struct egui::FontDefinitions

pub struct FontDefinitions {
    pub font_data: BTreeMap<String, Cow<'static, [u8]>>,
    pub fonts_for_family: BTreeMap<FontFamily, Vec<String, Global>>,
    pub family_and_size: BTreeMap<TextStyle, (FontFamily, f32)>,
}

Describes the font data and the sizes to use.

Often you would start with FontDefinitions::default() and then add/change the contents.

let mut fonts = epaint::text::FontDefinitions::default();
// Large button text:
fonts.family_and_size.insert(
    epaint::text::TextStyle::Button,
    (epaint::text::FontFamily::Proportional, 32.0));

Fields

font_data: BTreeMap<String, Cow<'static, [u8]>>

List of font names and their definitions. The definition must be the contents of either a .ttf or .otf font file.

epaint has built-in-default for these, but you can override them if you like.

fonts_for_family: BTreeMap<FontFamily, Vec<String, Global>>

Which fonts (names) to use for each FontFamily.

The list should be a list of keys into Self::font_data. When looking for a character glyph epaint will start with the first font and then move to the second, and so on. So the first font is the primary, and then comes a list of fallbacks in order of priority.

family_and_size: BTreeMap<TextStyle, (FontFamily, f32)>

The FontFamily and size you want to use for a specific TextStyle.

Trait Implementations

impl Clone for FontDefinitions[src]

impl Debug for FontDefinitions[src]

impl Default for FontDefinitions[src]

impl PartialEq<FontDefinitions> for FontDefinitions[src]

impl StructuralPartialEq for FontDefinitions[src]

impl Widget for &mut FontDefinitions[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.