Struct egui::widgets::Button

source ·
pub struct Button { /* private fields */ }
Expand description

Clickable button with text.

See also Ui::button.


if ui.add(egui::Button::new("Click me")).clicked() {
    do_stuff();
}

// A greyed-out and non-interactive button:
if ui.add_enabled(false, egui::Button::new("Can't click this")).clicked() {
    unreachable!();
}

Implementations§

Creates a button with an image to the left of the text. The size of the image as displayed is defined by the provided size.

If true, the text will wrap to stay within the max width of the Ui.

By default Self::wrap will be true in vertical layouts and horizontal layouts with wrapping, and false on non-wrapping horizontal layouts.

Note that any \n in the text will always produce a new line.

Override background fill color. Note that this will override any on-hover effects. Calling this will also turn on the frame.

Override button stroke. Note that this will override any on-hover effects. Calling this will also turn on the frame.

Make this a small button, suitable for embedding into text.

Turn off the frame

By default, buttons senses clicks. Change this to a drag-button with Sense::drag().

Set the minimum size of the button.

Show some text on the right side of the button, in weak color.

Designed for menu buttons, for setting a keyboard shortcut text (e.g. Ctrl+S).

The text can be created with Context::format_shortcut.

Trait Implementations§

Allocate space, interact, paint, and return a Response. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
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Returns the argument unchanged.

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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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