[][src]Struct egui::History

pub struct History<T> { /* fields omitted */ }

This struct tracks recent values of some time series.

One use is to show a log of recent events, or show a graph over recent events.

It has both a maximum length and a maximum storage time. Elements are dropped when either max length or max age is reached.

Time difference between values can be zero, but never negative.

This can be used for things like smoothed averages (for e.g. FPS) or for smoothed velocity (e.g. mouse pointer speed). All times are in seconds.

Implementations

impl<T> History<T> where
    T: Copy
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pub fn new(max_len: usize, max_age: f64) -> Self[src]

pub fn from_max_len_age(max_len: usize, max_age: f64) -> Self[src]

pub fn max_len(&self) -> usize[src]

pub fn max_age(&self) -> f32[src]

pub fn is_empty(&self) -> bool[src]

pub fn len(&self) -> usize[src]

Current number of values kept in history

pub fn total_count(&self) -> u64[src]

Total number of values seen. Includes those that have been discarded due to max_len or max_age.

pub fn latest(&self) -> Option<T>[src]

pub fn latest_mut(&mut self) -> Option<&mut T>[src]

pub fn duration(&self) -> f32[src]

Amount of time contained from start to end in this History.

pub fn iter<'a>(&'a self) -> impl Iterator<Item = (f64, T)> + 'a[src]

(time, value) pairs Time difference between values can be zero, but never negative.

pub fn values<'a>(&'a self) -> impl Iterator<Item = T> + 'a[src]

pub fn clear(&mut self)[src]

pub fn add(&mut self, now: f64, value: T)[src]

Values must be added with a monotonically increasing time, or at least not decreasing.

pub fn mean_time_interval(&self) -> Option<f32>[src]

Mean time difference between values in this History.

pub fn flush(&mut self, now: f64)[src]

Remove samples that are too old

impl<T> History<T> where
    T: Copy,
    T: Sum,
    T: Div<f32, Output = T>, 
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pub fn sum(&self) -> T[src]

pub fn average(&self) -> Option<T>[src]

impl<T, Vel> History<T> where
    T: Copy,
    T: Sub<Output = Vel>,
    Vel: Div<f32, Output = Vel>, 
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pub fn velocity(&self) -> Option<Vel>[src]

Calculate a smooth velocity (per second) over the entire time span

Trait Implementations

impl<T: Clone> Clone for History<T>[src]

impl<T: Debug> Debug for History<T>[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for History<T> where
    T: RefUnwindSafe

impl<T> Send for History<T> where
    T: Send

impl<T> Sync for History<T> where
    T: Sync

impl<T> Unpin for History<T> where
    T: Unpin

impl<T> UnwindSafe for History<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.