Struct egui::TexturesDelta
source · [−]pub struct TexturesDelta {
pub set: Vec<(TextureId, ImageDelta), Global>,
pub free: Vec<TextureId, Global>,
}
Expand description
What has been allocated and freed during the last period.
These are commands given to the integration painter.
Fields
set: Vec<(TextureId, ImageDelta), Global>
New or changed textures. Apply before painting.
free: Vec<TextureId, Global>
Textures to free after painting.
Implementations
sourceimpl TexturesDelta
impl TexturesDelta
Trait Implementations
sourceimpl Clone for TexturesDelta
impl Clone for TexturesDelta
sourcefn clone(&self) -> TexturesDelta
fn clone(&self) -> TexturesDelta
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for TexturesDelta
impl Debug for TexturesDelta
sourceimpl Default for TexturesDelta
impl Default for TexturesDelta
sourcefn default() -> TexturesDelta
fn default() -> TexturesDelta
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for TexturesDelta
impl<'de> Deserialize<'de> for TexturesDelta
sourcefn deserialize<__D>(
__deserializer: __D
) -> Result<TexturesDelta, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<TexturesDelta, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<TexturesDelta> for TexturesDelta
impl PartialEq<TexturesDelta> for TexturesDelta
sourcefn eq(&self, other: &TexturesDelta) -> bool
fn eq(&self, other: &TexturesDelta) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourceimpl Serialize for TexturesDelta
impl Serialize for TexturesDelta
sourcefn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for TexturesDelta
Auto Trait Implementations
impl RefUnwindSafe for TexturesDelta
impl Send for TexturesDelta
impl Sync for TexturesDelta
impl Unpin for TexturesDelta
impl UnwindSafe for TexturesDelta
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more