Struct egui::Sense

source · []
pub struct Sense {
    pub click: bool,
    pub drag: bool,
    pub focusable: bool,
}
Expand description

What sort of interaction is a widget sensitive to?

Fields

click: bool

buttons, sliders, windows, …

drag: bool

sliders, windows, scroll bars, scroll areas, …

focusable: bool

this widgets want focus. Anything interactive + labels that can be focused for the benefit of screen readers.

Implementations

Senses no clicks or drags. Only senses mouse hover.

Senses no clicks or drags, but can be focused with the keyboard. Used for labels that can be focused for the benefit of screen readers.

Sense clicks and hover, but not drags.

Sense drags and hover, but not clicks.

Sense both clicks, drags and hover (e.g. a slider or window).

The logical “or” of two Senses.

Returns true if we sense either clicks or drags.

Trait Implementations

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