Struct egui::containers::Resize [−][src]
pub struct Resize { /* fields omitted */ }
A region that can be resized by dragging the bottom right corner.
Implementations
impl Resize
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impl Resize
[src]pub fn id_source(self, id_source: impl Hash) -> Self
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pub fn id_source(self, id_source: impl Hash) -> Self
[src]A source for the unique Id
, e.g. .id_source("second_resize_area")
or .id_source(loop_index)
.
pub fn default_width(self, width: f32) -> Self
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pub fn default_width(self, width: f32) -> Self
[src]Preferred / suggested width. Actual width will depend on contents.
Examples:
- if the contents is text, this will decide where we break long lines.
- if the contents is a canvas, this decides the width of it,
- if the contents is some buttons, this is ignored and we will auto-size.
pub fn default_height(self, height: f32) -> Self
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pub fn default_height(self, height: f32) -> Self
[src]Preferred / suggested height. Actual height will depend on contents.
Examples:
- if the contents is a
ScrollArea
then this decides the maximum size. - if the contents is a canvas, this decides the height of it,
- if the contents is text and buttons, then the
default_height
is ignored and the height is picked automatically..
pub fn default_size(self, default_size: impl Into<Vec2>) -> Self
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pub fn min_height(self, min_height: f32) -> Self
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pub fn min_height(self, min_height: f32) -> Self
[src]Won’t shrink to smaller than this
pub fn resizable(self, resizable: bool) -> Self
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pub fn resizable(self, resizable: bool) -> Self
[src]Can you resize it with the mouse? Note that a window can still auto-resize
pub fn is_resizable(&self) -> bool
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pub fn auto_sized(self) -> Self
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pub fn auto_sized(self) -> Self
[src]Not manually resizable, just takes the size of its contents. Text will not wrap, but will instead make your window width expand.
pub fn fixed_size(self, size: impl Into<Vec2>) -> Self
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pub fn with_stroke(self, with_stroke: bool) -> Self
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Trait Implementations
impl Copy for Resize
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Auto Trait Implementations
impl RefUnwindSafe for Resize
impl Send for Resize
impl Sync for Resize
impl Unpin for Resize
impl UnwindSafe for Resize
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more