Struct egui::style::Spacing [−][src]
pub struct Spacing { pub item_spacing: Vec2, pub window_padding: Vec2, pub button_padding: Vec2, pub indent: f32, pub interact_size: Vec2, pub slider_width: f32, pub text_edit_width: f32, pub icon_width: f32, pub icon_spacing: f32, pub tooltip_width: f32, }
Fields
item_spacing: Vec2
Horizontal and vertical spacing between widgets.
To add extra space between widgets, use Ui::add_space
.
item_spacing
is inserted after adding a widget, so to increase the spacing between
widgets A
and B
you need to change item_spacing
before adding A
.
window_padding: Vec2
Horizontal and vertical padding within a window frame.
Button size is text size plus this on each side
indent: f32
Indent collapsing regions etc by this much.
interact_size: Vec2
Minimum size of a DragValue
, color picker button, and other small widgets.
interact_size.y
is the default height of button, slider, etc.
Anything clickable should be (at least) this size.
slider_width: f32
Default width of a Slider
and ComboBox
.
text_edit_width: f32
Default width of a TextEdit
.
icon_width: f32
Checkboxes, radio button and collapsing headers have an icon at the start. This is the width/height of this icon.
icon_spacing: f32
Checkboxes, radio button and collapsing headers have an icon at the start. This is the spacing between the icon and the text
tooltip_width: f32
Width of a tooltip (on_hover_ui
, on_hover_text
etc).
Implementations
Trait Implementations
impl StructuralPartialEq for Spacing
[src]
Auto Trait Implementations
impl RefUnwindSafe for Spacing
impl Send for Spacing
impl Sync for Spacing
impl Unpin for Spacing
impl UnwindSafe for Spacing
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more