Enum egui::PointerButton [−][src]
pub enum PointerButton { Primary, Secondary, Middle, }
Mouse button (or similar for touch input)
Variants
The primary mouse button is usually the left one.
The secondary mouse button is usually the right one, and most often used for context menus or other optional things.
The tertiary mouse button is usually the middle mouse button (e.g. clicking the scroll wheel).
Trait Implementations
impl Clone for PointerButton
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impl Clone for PointerButton
[src]fn clone(&self) -> PointerButton
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fn clone(&self) -> PointerButton
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for PointerButton
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impl Debug for PointerButton
[src]impl PartialEq<PointerButton> for PointerButton
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impl PartialEq<PointerButton> for PointerButton
[src]impl Copy for PointerButton
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impl Eq for PointerButton
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impl StructuralEq for PointerButton
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impl StructuralPartialEq for PointerButton
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Auto Trait Implementations
impl RefUnwindSafe for PointerButton
impl Send for PointerButton
impl Sync for PointerButton
impl Unpin for PointerButton
impl UnwindSafe for PointerButton
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more