Struct egui::Memory[][src]

pub struct Memory {
    pub options: Options,
    // some fields omitted
}

The data that egui persists between frames.

This includes window positions and sizes, how far the user has scrolled in a ScrollArea etc.

If you want this to persist when closing your app you should serialize Memory and store it.

Fields

options: Options

Implementations

impl Memory[src]

pub fn layer_id_at(
    &self,
    pos: Pos2,
    resize_interact_radius_side: f32
) -> Option<LayerId>
[src]

pub fn request_focus(&mut self, id: Id)[src]

Give keyboard focus to a specific widget

pub fn surrender_focus(&mut self, id: Id)[src]

pub fn stop_text_input(&mut self)[src]

Stop editing of active TextEdit (if any).

pub fn is_anything_being_dragged(&self) -> bool[src]

pub fn is_being_dragged(&self, id: Id) -> bool[src]

pub fn reset_areas(&mut self)[src]

Forget window positions, sizes etc. Can be used to auto-layout windows.

impl Memory[src]

Popups

Popups are things like combo-boxes, color pickers, menus etc. Only one can be be open at a time.

pub fn is_popup_open(&mut self, popup_id: Id) -> bool[src]

pub fn open_popup(&mut self, popup_id: Id)[src]

pub fn close_popup(&mut self)[src]

pub fn toggle_popup(&mut self, popup_id: Id)[src]

pub fn everything_is_visible(&self) -> bool[src]

If true, all windows, menus, tooltips etc are to be visible at once.

This is useful for testing, benchmarking, pre-caching, etc.

Experimental feature!

pub fn set_everything_is_visible(&mut self, value: bool)[src]

If true, all windows, menus, tooltips etc are to be visible at once.

This is useful for testing, benchmarking, pre-caching, etc.

Experimental feature!

Trait Implementations

impl Clone for Memory[src]

impl Debug for Memory[src]

impl Default for Memory[src]

Auto Trait Implementations

impl RefUnwindSafe for Memory

impl Send for Memory

impl Sync for Memory

impl Unpin for Memory

impl UnwindSafe for Memory

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.