Struct egui::Pos2 [−]
A position on screen.
Normally given in points (logical pixels).
Mathematically this is known as a “point”, but the term position was chosen so not to conflict with the unit (one point = X physical pixels).
Fields
x: f32
y: f32
Implementations
impl Pos2
pub const ZERO: Pos2
The zero position, the origin.
The top left corner in a GUI.
Same as Pos2::default()
.
pub const fn zero() -> Pos2
👎 Deprecated:
Use Pos2::ZERO instead
pub const fn new(x: f32, y: f32) -> Pos2
pub fn to_vec2(self) -> Vec2
The vector from origin to this position.
p.to_vec2()
is equivalent to p - Pos2::default()
.
pub fn distance(self, other: Pos2) -> f32
pub fn distance_sq(self, other: Pos2) -> f32
pub fn floor(self) -> Pos2
pub fn round(self) -> Pos2
pub fn ceil(self) -> Pos2
pub fn is_finite(self) -> bool
#[must_use]pub fn min(self, other: Pos2) -> Pos2
#[must_use]pub fn max(self, other: Pos2) -> Pos2
#[must_use]pub fn clamp(self, range: RangeInclusive<Pos2>) -> Pos2
Trait Implementations
impl Add<Vec2> for Pos2
type Output = Pos2
The resulting type after applying the +
operator.
pub fn add(self, rhs: Vec2) -> Pos2
impl AddAssign<Vec2> for Pos2
pub fn add_assign(&mut self, rhs: Vec2)
impl Clone for Pos2
pub fn clone(&self) -> Pos2
pub fn clone_from(&mut self, source: &Self)
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impl Copy for Pos2
impl Debug for Pos2
impl Default for Pos2
impl Eq for Pos2
impl<'_> From<&'_ [f32; 2]> for Pos2
impl<'_> From<&'_ (f32, f32)> for Pos2
impl From<[f32; 2]> for Pos2
impl From<(f32, f32)> for Pos2
impl Index<usize> for Pos2
impl IndexMut<usize> for Pos2
impl NumExt for Pos2
impl PartialEq<Pos2> for Pos2
impl StructuralPartialEq for Pos2
impl Sub<Pos2> for Pos2
type Output = Vec2
The resulting type after applying the -
operator.
pub fn sub(self, rhs: Pos2) -> Vec2
impl Sub<Vec2> for Pos2
type Output = Pos2
The resulting type after applying the -
operator.
pub fn sub(self, rhs: Vec2) -> Pos2
impl SubAssign<Vec2> for Pos2
pub fn sub_assign(&mut self, rhs: Vec2)
Auto Trait Implementations
impl RefUnwindSafe for Pos2
impl Send for Pos2
impl Sync for Pos2
impl Unpin for Pos2
impl UnwindSafe for Pos2
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,