Struct egui_wgpu::Renderer [−][src]
pub struct Renderer { /* fields omitted */ }
Expand description
egui renderer
Implementations
Creates a new egui renderer
output_format
needs to be either [wgpu::TextureFormat::Rgba8UnormSrgb
] or
[wgpu::TextureFormat::Bgra8UnormSrgb
]. Panics otherwise.
Renders all egui meshes onto render_target.
Registers a wgpu::Texture
in the renderer.
Unregisters the texture.