#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::PPUPATD1 {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R { bits: self.register.get() }
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct PCNT0R {
bits: bool,
}
impl PCNT0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct PCNT1R {
bits: bool,
}
impl PCNT1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct PCNT2R {
bits: bool,
}
impl PCNT2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct QSPI0R {
bits: bool,
}
impl QSPI0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RMUR {
bits: bool,
}
impl RMUR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RTCR {
bits: bool,
}
impl RTCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct RTCCR {
bits: bool,
}
impl RTCCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SDIOR {
bits: bool,
}
impl SDIOR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SMUR {
bits: bool,
}
impl SMUR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIMER0R {
bits: bool,
}
impl TIMER0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIMER1R {
bits: bool,
}
impl TIMER1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIMER2R {
bits: bool,
}
impl TIMER2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIMER3R {
bits: bool,
}
impl TIMER3R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIMER4R {
bits: bool,
}
impl TIMER4R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIMER5R {
bits: bool,
}
impl TIMER5R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TIMER6R {
bits: bool,
}
impl TIMER6R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct TRNG0R {
bits: bool,
}
impl TRNG0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct UART0R {
bits: bool,
}
impl UART0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct UART1R {
bits: bool,
}
impl UART1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct USART0R {
bits: bool,
}
impl USART0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct USART1R {
bits: bool,
}
impl USART1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct USART2R {
bits: bool,
}
impl USART2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct USART3R {
bits: bool,
}
impl USART3R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct USART4R {
bits: bool,
}
impl USART4R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct USART5R {
bits: bool,
}
impl USART5R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct USBR {
bits: bool,
}
impl USBR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WDOG0R {
bits: bool,
}
impl WDOG0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WDOG1R {
bits: bool,
}
impl WDOG1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WTIMER0R {
bits: bool,
}
impl WTIMER0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WTIMER1R {
bits: bool,
}
impl WTIMER1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WTIMER2R {
bits: bool,
}
impl WTIMER2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WTIMER3R {
bits: bool,
}
impl WTIMER3R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _PCNT0W<'a> {
w: &'a mut W,
}
impl<'a> _PCNT0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PCNT1W<'a> {
w: &'a mut W,
}
impl<'a> _PCNT1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PCNT2W<'a> {
w: &'a mut W,
}
impl<'a> _PCNT2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _QSPI0W<'a> {
w: &'a mut W,
}
impl<'a> _QSPI0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _RMUW<'a> {
w: &'a mut W,
}
impl<'a> _RMUW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _RTCW<'a> {
w: &'a mut W,
}
impl<'a> _RTCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _RTCCW<'a> {
w: &'a mut W,
}
impl<'a> _RTCCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SDIOW<'a> {
w: &'a mut W,
}
impl<'a> _SDIOW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 7;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SMUW<'a> {
w: &'a mut W,
}
impl<'a> _SMUW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIMER0W<'a> {
w: &'a mut W,
}
impl<'a> _TIMER0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 9;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIMER1W<'a> {
w: &'a mut W,
}
impl<'a> _TIMER1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIMER2W<'a> {
w: &'a mut W,
}
impl<'a> _TIMER2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 11;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIMER3W<'a> {
w: &'a mut W,
}
impl<'a> _TIMER3W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 12;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIMER4W<'a> {
w: &'a mut W,
}
impl<'a> _TIMER4W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 13;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIMER5W<'a> {
w: &'a mut W,
}
impl<'a> _TIMER5W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 14;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TIMER6W<'a> {
w: &'a mut W,
}
impl<'a> _TIMER6W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 15;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _TRNG0W<'a> {
w: &'a mut W,
}
impl<'a> _TRNG0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 16;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _UART0W<'a> {
w: &'a mut W,
}
impl<'a> _UART0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 17;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _UART1W<'a> {
w: &'a mut W,
}
impl<'a> _UART1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 18;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _USART0W<'a> {
w: &'a mut W,
}
impl<'a> _USART0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 19;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _USART1W<'a> {
w: &'a mut W,
}
impl<'a> _USART1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 20;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _USART2W<'a> {
w: &'a mut W,
}
impl<'a> _USART2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 21;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _USART3W<'a> {
w: &'a mut W,
}
impl<'a> _USART3W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 22;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _USART4W<'a> {
w: &'a mut W,
}
impl<'a> _USART4W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 23;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _USART5W<'a> {
w: &'a mut W,
}
impl<'a> _USART5W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 24;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _USBW<'a> {
w: &'a mut W,
}
impl<'a> _USBW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 25;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WDOG0W<'a> {
w: &'a mut W,
}
impl<'a> _WDOG0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 26;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WDOG1W<'a> {
w: &'a mut W,
}
impl<'a> _WDOG1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 27;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WTIMER0W<'a> {
w: &'a mut W,
}
impl<'a> _WTIMER0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 28;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WTIMER1W<'a> {
w: &'a mut W,
}
impl<'a> _WTIMER1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 29;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WTIMER2W<'a> {
w: &'a mut W,
}
impl<'a> _WTIMER2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 30;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WTIMER3W<'a> {
w: &'a mut W,
}
impl<'a> _WTIMER3W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 31;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Pulse Counter 0 access control bit"]
#[inline]
pub fn pcnt0(&self) -> PCNT0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
PCNT0R { bits }
}
#[doc = "Bit 1 - Pulse Counter 1 access control bit"]
#[inline]
pub fn pcnt1(&self) -> PCNT1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
PCNT1R { bits }
}
#[doc = "Bit 2 - Pulse Counter 2 access control bit"]
#[inline]
pub fn pcnt2(&self) -> PCNT2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
PCNT2R { bits }
}
#[doc = "Bit 3 - Quad-SPI access control bit"]
#[inline]
pub fn qspi0(&self) -> QSPI0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
QSPI0R { bits }
}
#[doc = "Bit 4 - Reset Management Unit access control bit"]
#[inline]
pub fn rmu(&self) -> RMUR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) != 0
};
RMUR { bits }
}
#[doc = "Bit 5 - Real-Time Counter access control bit"]
#[inline]
pub fn rtc(&self) -> RTCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
RTCR { bits }
}
#[doc = "Bit 6 - Real-Time Counter and Calendar access control bit"]
#[inline]
pub fn rtcc(&self) -> RTCCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
RTCCR { bits }
}
#[doc = "Bit 7 - SDIO Controller access control bit"]
#[inline]
pub fn sdio(&self) -> SDIOR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 7;
((self.bits >> OFFSET) & MASK as u32) != 0
};
SDIOR { bits }
}
#[doc = "Bit 8 - Security Management Unit access control bit"]
#[inline]
pub fn smu(&self) -> SMUR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) != 0
};
SMUR { bits }
}
#[doc = "Bit 9 - Timer 0 access control bit"]
#[inline]
pub fn timer0(&self) -> TIMER0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 9;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIMER0R { bits }
}
#[doc = "Bit 10 - Timer 1 access control bit"]
#[inline]
pub fn timer1(&self) -> TIMER1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIMER1R { bits }
}
#[doc = "Bit 11 - Timer 2 access control bit"]
#[inline]
pub fn timer2(&self) -> TIMER2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIMER2R { bits }
}
#[doc = "Bit 12 - Timer 3 access control bit"]
#[inline]
pub fn timer3(&self) -> TIMER3R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIMER3R { bits }
}
#[doc = "Bit 13 - Timer 4 access control bit"]
#[inline]
pub fn timer4(&self) -> TIMER4R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 13;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIMER4R { bits }
}
#[doc = "Bit 14 - Timer 5 access control bit"]
#[inline]
pub fn timer5(&self) -> TIMER5R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 14;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIMER5R { bits }
}
#[doc = "Bit 15 - Timer 6 access control bit"]
#[inline]
pub fn timer6(&self) -> TIMER6R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 15;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TIMER6R { bits }
}
#[doc = "Bit 16 - True Random Number Generator 0 access control bit"]
#[inline]
pub fn trng0(&self) -> TRNG0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) != 0
};
TRNG0R { bits }
}
#[doc = "Bit 17 - Universal Asynchronous Receiver/Transmitter 0 access control bit"]
#[inline]
pub fn uart0(&self) -> UART0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 17;
((self.bits >> OFFSET) & MASK as u32) != 0
};
UART0R { bits }
}
#[doc = "Bit 18 - Universal Asynchronous Receiver/Transmitter 1 access control bit"]
#[inline]
pub fn uart1(&self) -> UART1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 18;
((self.bits >> OFFSET) & MASK as u32) != 0
};
UART1R { bits }
}
#[doc = "Bit 19 - Universal Synchronous/Asynchronous Receiver/Transmitter 0 access control bit"]
#[inline]
pub fn usart0(&self) -> USART0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 19;
((self.bits >> OFFSET) & MASK as u32) != 0
};
USART0R { bits }
}
#[doc = "Bit 20 - Universal Synchronous/Asynchronous Receiver/Transmitter 1 access control bit"]
#[inline]
pub fn usart1(&self) -> USART1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 20;
((self.bits >> OFFSET) & MASK as u32) != 0
};
USART1R { bits }
}
#[doc = "Bit 21 - Universal Synchronous/Asynchronous Receiver/Transmitter 2 access control bit"]
#[inline]
pub fn usart2(&self) -> USART2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 21;
((self.bits >> OFFSET) & MASK as u32) != 0
};
USART2R { bits }
}
#[doc = "Bit 22 - Universal Synchronous/Asynchronous Receiver/Transmitter 3 access control bit"]
#[inline]
pub fn usart3(&self) -> USART3R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 22;
((self.bits >> OFFSET) & MASK as u32) != 0
};
USART3R { bits }
}
#[doc = "Bit 23 - Universal Synchronous/Asynchronous Receiver/Transmitter 4 access control bit"]
#[inline]
pub fn usart4(&self) -> USART4R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 23;
((self.bits >> OFFSET) & MASK as u32) != 0
};
USART4R { bits }
}
#[doc = "Bit 24 - Universal Synchronous/Asynchronous Receiver/Transmitter 5 access control bit"]
#[inline]
pub fn usart5(&self) -> USART5R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 24;
((self.bits >> OFFSET) & MASK as u32) != 0
};
USART5R { bits }
}
#[doc = "Bit 25 - Universal Serial Bus Interface access control bit"]
#[inline]
pub fn usb(&self) -> USBR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 25;
((self.bits >> OFFSET) & MASK as u32) != 0
};
USBR { bits }
}
#[doc = "Bit 26 - Watchdog access control bit"]
#[inline]
pub fn wdog0(&self) -> WDOG0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 26;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WDOG0R { bits }
}
#[doc = "Bit 27 - Watchdog access control bit"]
#[inline]
pub fn wdog1(&self) -> WDOG1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 27;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WDOG1R { bits }
}
#[doc = "Bit 28 - Wide Timer 0 access control bit"]
#[inline]
pub fn wtimer0(&self) -> WTIMER0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 28;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WTIMER0R { bits }
}
#[doc = "Bit 29 - Wide Timer 0 access control bit"]
#[inline]
pub fn wtimer1(&self) -> WTIMER1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 29;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WTIMER1R { bits }
}
#[doc = "Bit 30 - Wide Timer 2 access control bit"]
#[inline]
pub fn wtimer2(&self) -> WTIMER2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 30;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WTIMER2R { bits }
}
#[doc = "Bit 31 - Wide Timer 3 access control bit"]
#[inline]
pub fn wtimer3(&self) -> WTIMER3R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 31;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WTIMER3R { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Pulse Counter 0 access control bit"]
#[inline]
pub fn pcnt0(&mut self) -> _PCNT0W {
_PCNT0W { w: self }
}
#[doc = "Bit 1 - Pulse Counter 1 access control bit"]
#[inline]
pub fn pcnt1(&mut self) -> _PCNT1W {
_PCNT1W { w: self }
}
#[doc = "Bit 2 - Pulse Counter 2 access control bit"]
#[inline]
pub fn pcnt2(&mut self) -> _PCNT2W {
_PCNT2W { w: self }
}
#[doc = "Bit 3 - Quad-SPI access control bit"]
#[inline]
pub fn qspi0(&mut self) -> _QSPI0W {
_QSPI0W { w: self }
}
#[doc = "Bit 4 - Reset Management Unit access control bit"]
#[inline]
pub fn rmu(&mut self) -> _RMUW {
_RMUW { w: self }
}
#[doc = "Bit 5 - Real-Time Counter access control bit"]
#[inline]
pub fn rtc(&mut self) -> _RTCW {
_RTCW { w: self }
}
#[doc = "Bit 6 - Real-Time Counter and Calendar access control bit"]
#[inline]
pub fn rtcc(&mut self) -> _RTCCW {
_RTCCW { w: self }
}
#[doc = "Bit 7 - SDIO Controller access control bit"]
#[inline]
pub fn sdio(&mut self) -> _SDIOW {
_SDIOW { w: self }
}
#[doc = "Bit 8 - Security Management Unit access control bit"]
#[inline]
pub fn smu(&mut self) -> _SMUW {
_SMUW { w: self }
}
#[doc = "Bit 9 - Timer 0 access control bit"]
#[inline]
pub fn timer0(&mut self) -> _TIMER0W {
_TIMER0W { w: self }
}
#[doc = "Bit 10 - Timer 1 access control bit"]
#[inline]
pub fn timer1(&mut self) -> _TIMER1W {
_TIMER1W { w: self }
}
#[doc = "Bit 11 - Timer 2 access control bit"]
#[inline]
pub fn timer2(&mut self) -> _TIMER2W {
_TIMER2W { w: self }
}
#[doc = "Bit 12 - Timer 3 access control bit"]
#[inline]
pub fn timer3(&mut self) -> _TIMER3W {
_TIMER3W { w: self }
}
#[doc = "Bit 13 - Timer 4 access control bit"]
#[inline]
pub fn timer4(&mut self) -> _TIMER4W {
_TIMER4W { w: self }
}
#[doc = "Bit 14 - Timer 5 access control bit"]
#[inline]
pub fn timer5(&mut self) -> _TIMER5W {
_TIMER5W { w: self }
}
#[doc = "Bit 15 - Timer 6 access control bit"]
#[inline]
pub fn timer6(&mut self) -> _TIMER6W {
_TIMER6W { w: self }
}
#[doc = "Bit 16 - True Random Number Generator 0 access control bit"]
#[inline]
pub fn trng0(&mut self) -> _TRNG0W {
_TRNG0W { w: self }
}
#[doc = "Bit 17 - Universal Asynchronous Receiver/Transmitter 0 access control bit"]
#[inline]
pub fn uart0(&mut self) -> _UART0W {
_UART0W { w: self }
}
#[doc = "Bit 18 - Universal Asynchronous Receiver/Transmitter 1 access control bit"]
#[inline]
pub fn uart1(&mut self) -> _UART1W {
_UART1W { w: self }
}
#[doc = "Bit 19 - Universal Synchronous/Asynchronous Receiver/Transmitter 0 access control bit"]
#[inline]
pub fn usart0(&mut self) -> _USART0W {
_USART0W { w: self }
}
#[doc = "Bit 20 - Universal Synchronous/Asynchronous Receiver/Transmitter 1 access control bit"]
#[inline]
pub fn usart1(&mut self) -> _USART1W {
_USART1W { w: self }
}
#[doc = "Bit 21 - Universal Synchronous/Asynchronous Receiver/Transmitter 2 access control bit"]
#[inline]
pub fn usart2(&mut self) -> _USART2W {
_USART2W { w: self }
}
#[doc = "Bit 22 - Universal Synchronous/Asynchronous Receiver/Transmitter 3 access control bit"]
#[inline]
pub fn usart3(&mut self) -> _USART3W {
_USART3W { w: self }
}
#[doc = "Bit 23 - Universal Synchronous/Asynchronous Receiver/Transmitter 4 access control bit"]
#[inline]
pub fn usart4(&mut self) -> _USART4W {
_USART4W { w: self }
}
#[doc = "Bit 24 - Universal Synchronous/Asynchronous Receiver/Transmitter 5 access control bit"]
#[inline]
pub fn usart5(&mut self) -> _USART5W {
_USART5W { w: self }
}
#[doc = "Bit 25 - Universal Serial Bus Interface access control bit"]
#[inline]
pub fn usb(&mut self) -> _USBW {
_USBW { w: self }
}
#[doc = "Bit 26 - Watchdog access control bit"]
#[inline]
pub fn wdog0(&mut self) -> _WDOG0W {
_WDOG0W { w: self }
}
#[doc = "Bit 27 - Watchdog access control bit"]
#[inline]
pub fn wdog1(&mut self) -> _WDOG1W {
_WDOG1W { w: self }
}
#[doc = "Bit 28 - Wide Timer 0 access control bit"]
#[inline]
pub fn wtimer0(&mut self) -> _WTIMER0W {
_WTIMER0W { w: self }
}
#[doc = "Bit 29 - Wide Timer 0 access control bit"]
#[inline]
pub fn wtimer1(&mut self) -> _WTIMER1W {
_WTIMER1W { w: self }
}
#[doc = "Bit 30 - Wide Timer 2 access control bit"]
#[inline]
pub fn wtimer2(&mut self) -> _WTIMER2W {
_WTIMER2W { w: self }
}
#[doc = "Bit 31 - Wide Timer 3 access control bit"]
#[inline]
pub fn wtimer3(&mut self) -> _WTIMER3W {
_WTIMER3W { w: self }
}
}