#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::PPUPATD0 {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R { bits: self.register.get() }
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct ACMP0R {
bits: bool,
}
impl ACMP0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ACMP1R {
bits: bool,
}
impl ACMP1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ACMP2R {
bits: bool,
}
impl ACMP2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ACMP3R {
bits: bool,
}
impl ACMP3R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ADC0R {
bits: bool,
}
impl ADC0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ADC1R {
bits: bool,
}
impl ADC1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CAN0R {
bits: bool,
}
impl CAN0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CAN1R {
bits: bool,
}
impl CAN1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CMUR {
bits: bool,
}
impl CMUR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CRYOTIMERR {
bits: bool,
}
impl CRYOTIMERR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CRYPTO0R {
bits: bool,
}
impl CRYPTO0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CSENR {
bits: bool,
}
impl CSENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct VDAC0R {
bits: bool,
}
impl VDAC0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct PRSR {
bits: bool,
}
impl PRSR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct EBIR {
bits: bool,
}
impl EBIR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct EMUR {
bits: bool,
}
impl EMUR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ETHR {
bits: bool,
}
impl ETHR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FPUEHR {
bits: bool,
}
impl FPUEHR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct GPCRCR {
bits: bool,
}
impl GPCRCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct GPIOR {
bits: bool,
}
impl GPIOR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct I2C0R {
bits: bool,
}
impl I2C0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct I2C1R {
bits: bool,
}
impl I2C1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct I2C2R {
bits: bool,
}
impl I2C2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct IDAC0R {
bits: bool,
}
impl IDAC0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MSCR {
bits: bool,
}
impl MSCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LCDR {
bits: bool,
}
impl LCDR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LDMAR {
bits: bool,
}
impl LDMAR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LESENSER {
bits: bool,
}
impl LESENSER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LETIMER0R {
bits: bool,
}
impl LETIMER0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LETIMER1R {
bits: bool,
}
impl LETIMER1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LEUART0R {
bits: bool,
}
impl LEUART0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LEUART1R {
bits: bool,
}
impl LEUART1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _ACMP0W<'a> {
w: &'a mut W,
}
impl<'a> _ACMP0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ACMP1W<'a> {
w: &'a mut W,
}
impl<'a> _ACMP1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ACMP2W<'a> {
w: &'a mut W,
}
impl<'a> _ACMP2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ACMP3W<'a> {
w: &'a mut W,
}
impl<'a> _ACMP3W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ADC0W<'a> {
w: &'a mut W,
}
impl<'a> _ADC0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ADC1W<'a> {
w: &'a mut W,
}
impl<'a> _ADC1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CAN0W<'a> {
w: &'a mut W,
}
impl<'a> _CAN0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CAN1W<'a> {
w: &'a mut W,
}
impl<'a> _CAN1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 7;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CMUW<'a> {
w: &'a mut W,
}
impl<'a> _CMUW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CRYOTIMERW<'a> {
w: &'a mut W,
}
impl<'a> _CRYOTIMERW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 9;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CRYPTO0W<'a> {
w: &'a mut W,
}
impl<'a> _CRYPTO0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _CSENW<'a> {
w: &'a mut W,
}
impl<'a> _CSENW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 11;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _VDAC0W<'a> {
w: &'a mut W,
}
impl<'a> _VDAC0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 12;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _PRSW<'a> {
w: &'a mut W,
}
impl<'a> _PRSW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 13;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _EBIW<'a> {
w: &'a mut W,
}
impl<'a> _EBIW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 14;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _EMUW<'a> {
w: &'a mut W,
}
impl<'a> _EMUW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 15;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ETHW<'a> {
w: &'a mut W,
}
impl<'a> _ETHW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 16;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FPUEHW<'a> {
w: &'a mut W,
}
impl<'a> _FPUEHW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 17;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _GPCRCW<'a> {
w: &'a mut W,
}
impl<'a> _GPCRCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 18;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _GPIOW<'a> {
w: &'a mut W,
}
impl<'a> _GPIOW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 19;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _I2C0W<'a> {
w: &'a mut W,
}
impl<'a> _I2C0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 20;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _I2C1W<'a> {
w: &'a mut W,
}
impl<'a> _I2C1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 21;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _I2C2W<'a> {
w: &'a mut W,
}
impl<'a> _I2C2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 22;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _IDAC0W<'a> {
w: &'a mut W,
}
impl<'a> _IDAC0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 23;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _MSCW<'a> {
w: &'a mut W,
}
impl<'a> _MSCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 24;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LCDW<'a> {
w: &'a mut W,
}
impl<'a> _LCDW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 25;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LDMAW<'a> {
w: &'a mut W,
}
impl<'a> _LDMAW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 26;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LESENSEW<'a> {
w: &'a mut W,
}
impl<'a> _LESENSEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 27;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LETIMER0W<'a> {
w: &'a mut W,
}
impl<'a> _LETIMER0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 28;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LETIMER1W<'a> {
w: &'a mut W,
}
impl<'a> _LETIMER1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 29;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LEUART0W<'a> {
w: &'a mut W,
}
impl<'a> _LEUART0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 30;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LEUART1W<'a> {
w: &'a mut W,
}
impl<'a> _LEUART1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 31;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Analog Comparator 0 access control bit"]
#[inline]
pub fn acmp0(&self) -> ACMP0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ACMP0R { bits }
}
#[doc = "Bit 1 - Analog Comparator 1 access control bit"]
#[inline]
pub fn acmp1(&self) -> ACMP1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ACMP1R { bits }
}
#[doc = "Bit 2 - Analog Comparator 1 access control bit"]
#[inline]
pub fn acmp2(&self) -> ACMP2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ACMP2R { bits }
}
#[doc = "Bit 3 - Analog Comparator 3 access control bit"]
#[inline]
pub fn acmp3(&self) -> ACMP3R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ACMP3R { bits }
}
#[doc = "Bit 4 - Analog to Digital Converter 0 access control bit"]
#[inline]
pub fn adc0(&self) -> ADC0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ADC0R { bits }
}
#[doc = "Bit 5 - Analog to Digital Converter 0 access control bit"]
#[inline]
pub fn adc1(&self) -> ADC1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ADC1R { bits }
}
#[doc = "Bit 6 - CAN 0 access control bit"]
#[inline]
pub fn can0(&self) -> CAN0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CAN0R { bits }
}
#[doc = "Bit 7 - CAN 1 access control bit"]
#[inline]
pub fn can1(&self) -> CAN1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 7;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CAN1R { bits }
}
#[doc = "Bit 8 - Clock Management Unit access control bit"]
#[inline]
pub fn cmu(&self) -> CMUR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CMUR { bits }
}
#[doc = "Bit 9 - CryoTimer access control bit"]
#[inline]
pub fn cryotimer(&self) -> CRYOTIMERR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 9;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CRYOTIMERR { bits }
}
#[doc = "Bit 10 - Advanced Encryption Standard Accelerator access control bit"]
#[inline]
pub fn crypto0(&self) -> CRYPTO0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CRYPTO0R { bits }
}
#[doc = "Bit 11 - Capacitive touch sense module access control bit"]
#[inline]
pub fn csen(&self) -> CSENR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CSENR { bits }
}
#[doc = "Bit 12 - Digital to Analog Converter 0 access control bit"]
#[inline]
pub fn vdac0(&self) -> VDAC0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) != 0
};
VDAC0R { bits }
}
#[doc = "Bit 13 - Peripheral Reflex System access control bit"]
#[inline]
pub fn prs(&self) -> PRSR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 13;
((self.bits >> OFFSET) & MASK as u32) != 0
};
PRSR { bits }
}
#[doc = "Bit 14 - External Bus Interface access control bit"]
#[inline]
pub fn ebi(&self) -> EBIR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 14;
((self.bits >> OFFSET) & MASK as u32) != 0
};
EBIR { bits }
}
#[doc = "Bit 15 - Energy Management Unit access control bit"]
#[inline]
pub fn emu(&self) -> EMUR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 15;
((self.bits >> OFFSET) & MASK as u32) != 0
};
EMUR { bits }
}
#[doc = "Bit 16 - Ethernet Controller access control bit"]
#[inline]
pub fn eth(&self) -> ETHR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ETHR { bits }
}
#[doc = "Bit 17 - FPU Exception Handler access control bit"]
#[inline]
pub fn fpueh(&self) -> FPUEHR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 17;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FPUEHR { bits }
}
#[doc = "Bit 18 - General Purpose CRC access control bit"]
#[inline]
pub fn gpcrc(&self) -> GPCRCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 18;
((self.bits >> OFFSET) & MASK as u32) != 0
};
GPCRCR { bits }
}
#[doc = "Bit 19 - General purpose Input/Output access control bit"]
#[inline]
pub fn gpio(&self) -> GPIOR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 19;
((self.bits >> OFFSET) & MASK as u32) != 0
};
GPIOR { bits }
}
#[doc = "Bit 20 - I2C 0 access control bit"]
#[inline]
pub fn i2c0(&self) -> I2C0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 20;
((self.bits >> OFFSET) & MASK as u32) != 0
};
I2C0R { bits }
}
#[doc = "Bit 21 - I2C 1 access control bit"]
#[inline]
pub fn i2c1(&self) -> I2C1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 21;
((self.bits >> OFFSET) & MASK as u32) != 0
};
I2C1R { bits }
}
#[doc = "Bit 22 - I2C 2 access control bit"]
#[inline]
pub fn i2c2(&self) -> I2C2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 22;
((self.bits >> OFFSET) & MASK as u32) != 0
};
I2C2R { bits }
}
#[doc = "Bit 23 - Current Digital to Analog Converter 0 access control bit"]
#[inline]
pub fn idac0(&self) -> IDAC0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 23;
((self.bits >> OFFSET) & MASK as u32) != 0
};
IDAC0R { bits }
}
#[doc = "Bit 24 - Memory System Controller access control bit"]
#[inline]
pub fn msc(&self) -> MSCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 24;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MSCR { bits }
}
#[doc = "Bit 25 - Liquid Crystal Display Controller access control bit"]
#[inline]
pub fn lcd(&self) -> LCDR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 25;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LCDR { bits }
}
#[doc = "Bit 26 - Linked Direct Memory Access Controller access control bit"]
#[inline]
pub fn ldma(&self) -> LDMAR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 26;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LDMAR { bits }
}
#[doc = "Bit 27 - Low Energy Sensor Interface access control bit"]
#[inline]
pub fn lesense(&self) -> LESENSER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 27;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LESENSER { bits }
}
#[doc = "Bit 28 - Low Energy Timer 0 access control bit"]
#[inline]
pub fn letimer0(&self) -> LETIMER0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 28;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LETIMER0R { bits }
}
#[doc = "Bit 29 - Low Energy Timer 1 access control bit"]
#[inline]
pub fn letimer1(&self) -> LETIMER1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 29;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LETIMER1R { bits }
}
#[doc = "Bit 30 - Low Energy UART 0 access control bit"]
#[inline]
pub fn leuart0(&self) -> LEUART0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 30;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LEUART0R { bits }
}
#[doc = "Bit 31 - Low Energy UART 1 access control bit"]
#[inline]
pub fn leuart1(&self) -> LEUART1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 31;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LEUART1R { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Analog Comparator 0 access control bit"]
#[inline]
pub fn acmp0(&mut self) -> _ACMP0W {
_ACMP0W { w: self }
}
#[doc = "Bit 1 - Analog Comparator 1 access control bit"]
#[inline]
pub fn acmp1(&mut self) -> _ACMP1W {
_ACMP1W { w: self }
}
#[doc = "Bit 2 - Analog Comparator 1 access control bit"]
#[inline]
pub fn acmp2(&mut self) -> _ACMP2W {
_ACMP2W { w: self }
}
#[doc = "Bit 3 - Analog Comparator 3 access control bit"]
#[inline]
pub fn acmp3(&mut self) -> _ACMP3W {
_ACMP3W { w: self }
}
#[doc = "Bit 4 - Analog to Digital Converter 0 access control bit"]
#[inline]
pub fn adc0(&mut self) -> _ADC0W {
_ADC0W { w: self }
}
#[doc = "Bit 5 - Analog to Digital Converter 0 access control bit"]
#[inline]
pub fn adc1(&mut self) -> _ADC1W {
_ADC1W { w: self }
}
#[doc = "Bit 6 - CAN 0 access control bit"]
#[inline]
pub fn can0(&mut self) -> _CAN0W {
_CAN0W { w: self }
}
#[doc = "Bit 7 - CAN 1 access control bit"]
#[inline]
pub fn can1(&mut self) -> _CAN1W {
_CAN1W { w: self }
}
#[doc = "Bit 8 - Clock Management Unit access control bit"]
#[inline]
pub fn cmu(&mut self) -> _CMUW {
_CMUW { w: self }
}
#[doc = "Bit 9 - CryoTimer access control bit"]
#[inline]
pub fn cryotimer(&mut self) -> _CRYOTIMERW {
_CRYOTIMERW { w: self }
}
#[doc = "Bit 10 - Advanced Encryption Standard Accelerator access control bit"]
#[inline]
pub fn crypto0(&mut self) -> _CRYPTO0W {
_CRYPTO0W { w: self }
}
#[doc = "Bit 11 - Capacitive touch sense module access control bit"]
#[inline]
pub fn csen(&mut self) -> _CSENW {
_CSENW { w: self }
}
#[doc = "Bit 12 - Digital to Analog Converter 0 access control bit"]
#[inline]
pub fn vdac0(&mut self) -> _VDAC0W {
_VDAC0W { w: self }
}
#[doc = "Bit 13 - Peripheral Reflex System access control bit"]
#[inline]
pub fn prs(&mut self) -> _PRSW {
_PRSW { w: self }
}
#[doc = "Bit 14 - External Bus Interface access control bit"]
#[inline]
pub fn ebi(&mut self) -> _EBIW {
_EBIW { w: self }
}
#[doc = "Bit 15 - Energy Management Unit access control bit"]
#[inline]
pub fn emu(&mut self) -> _EMUW {
_EMUW { w: self }
}
#[doc = "Bit 16 - Ethernet Controller access control bit"]
#[inline]
pub fn eth(&mut self) -> _ETHW {
_ETHW { w: self }
}
#[doc = "Bit 17 - FPU Exception Handler access control bit"]
#[inline]
pub fn fpueh(&mut self) -> _FPUEHW {
_FPUEHW { w: self }
}
#[doc = "Bit 18 - General Purpose CRC access control bit"]
#[inline]
pub fn gpcrc(&mut self) -> _GPCRCW {
_GPCRCW { w: self }
}
#[doc = "Bit 19 - General purpose Input/Output access control bit"]
#[inline]
pub fn gpio(&mut self) -> _GPIOW {
_GPIOW { w: self }
}
#[doc = "Bit 20 - I2C 0 access control bit"]
#[inline]
pub fn i2c0(&mut self) -> _I2C0W {
_I2C0W { w: self }
}
#[doc = "Bit 21 - I2C 1 access control bit"]
#[inline]
pub fn i2c1(&mut self) -> _I2C1W {
_I2C1W { w: self }
}
#[doc = "Bit 22 - I2C 2 access control bit"]
#[inline]
pub fn i2c2(&mut self) -> _I2C2W {
_I2C2W { w: self }
}
#[doc = "Bit 23 - Current Digital to Analog Converter 0 access control bit"]
#[inline]
pub fn idac0(&mut self) -> _IDAC0W {
_IDAC0W { w: self }
}
#[doc = "Bit 24 - Memory System Controller access control bit"]
#[inline]
pub fn msc(&mut self) -> _MSCW {
_MSCW { w: self }
}
#[doc = "Bit 25 - Liquid Crystal Display Controller access control bit"]
#[inline]
pub fn lcd(&mut self) -> _LCDW {
_LCDW { w: self }
}
#[doc = "Bit 26 - Linked Direct Memory Access Controller access control bit"]
#[inline]
pub fn ldma(&mut self) -> _LDMAW {
_LDMAW { w: self }
}
#[doc = "Bit 27 - Low Energy Sensor Interface access control bit"]
#[inline]
pub fn lesense(&mut self) -> _LESENSEW {
_LESENSEW { w: self }
}
#[doc = "Bit 28 - Low Energy Timer 0 access control bit"]
#[inline]
pub fn letimer0(&mut self) -> _LETIMER0W {
_LETIMER0W { w: self }
}
#[doc = "Bit 29 - Low Energy Timer 1 access control bit"]
#[inline]
pub fn letimer1(&mut self) -> _LETIMER1W {
_LETIMER1W { w: self }
}
#[doc = "Bit 30 - Low Energy UART 0 access control bit"]
#[inline]
pub fn leuart0(&mut self) -> _LEUART0W {
_LEUART0W { w: self }
}
#[doc = "Bit 31 - Low Energy UART 1 access control bit"]
#[inline]
pub fn leuart1(&mut self) -> _LEUART1W {
_LEUART1W { w: self }
}
}