# dxplr
(unstable) A thin Rust wrapper around D3D11, D3D12, DXGI, D2D1 and DWrite.
[![Build Status](https://dev.azure.com/nclr/dxplr/_apis/build/status/LNSEAB.dxplr?branchName=master)](https://dev.azure.com/nclr/dxplr/_build/latest?definitionId=2&branchName=master)
## Cargo Features
The following cargo features can be specified.
* `d3d11`
* `d3d11_1` (unimplemented)
* `d3d11_2` (unimplemented)
* `d3d11_3` (unimplemented)
* `d3d11_4` (unimplemented)
* `d3d11sdklayers`
* `d3d12`
* `d3d12sdklayers`
* `dxgi`
* `dxgi1_2`
* `dxgi1_3`
* `dxgi1_4`
* `dxgi1_5`
* `dxgi1_6`
* `dxgidebug`
* `d3dcompiler`
* `d3d11on12`
* `d2d1`
* `d2d1_1` (unimplemented)
* `d2d1_2` (unimplemented)
* `d2d1_3` (unimplemented)
* `dwrite`
* `dwrite_1` (unimplemented)
* `dwrite_2` (unimplemented)
* `dwrite_3` (unimplemented)
## License
Licensed under either of
* Apache License, Version 2.0
([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0)
* MIT license
([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT)
at your option.
## Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
dual licensed as above, without any additional terms or conditions.