Struct dunge::TextureData
source · [−]pub struct TextureData<'a> { /* private fields */ }
Expand description
A data struct for a texture creation.
Implementations
Trait Implementations
sourceimpl<'a> Clone for TextureData<'a>
impl<'a> Clone for TextureData<'a>
sourcefn clone(&self) -> TextureData<'a>
fn clone(&self) -> TextureData<'a>
Returns a copy of the value. Read more
1.0.0 · sourceconst fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl<'a> Copy for TextureData<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for TextureData<'a>
impl<'a> Send for TextureData<'a>
impl<'a> Sync for TextureData<'a>
impl<'a> Unpin for TextureData<'a>
impl<'a> UnwindSafe for TextureData<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more