Struct dunge::MeshHandle
source · [−]pub struct MeshHandle<V>(_, _);
Expand description
A mesh handle.
Trait Implementations
sourceimpl<V: Clone> Clone for MeshHandle<V>
impl<V: Clone> Clone for MeshHandle<V>
sourcefn clone(&self) -> MeshHandle<V>
fn clone(&self) -> MeshHandle<V>
Returns a copy of the value. Read more
1.0.0 · sourceconst fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl<V: Copy> Copy for MeshHandle<V>
Auto Trait Implementations
impl<V> RefUnwindSafe for MeshHandle<V>where
V: RefUnwindSafe,
impl<V> Send for MeshHandle<V>where
V: Send,
impl<V> Sync for MeshHandle<V>where
V: Sync,
impl<V> Unpin for MeshHandle<V>where
V: Unpin,
impl<V> UnwindSafe for MeshHandle<V>where
V: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more