Struct dui::layout::vbox::VBox
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pub struct VBox(_);
A void container for composing elements vertically. It is a box that arranges the elements it contains from top to bottom.
See the [IUP VBox Documentation][1]. [1]: http://webserver2.tecgraf.puc-rio.br/iup/en/elem/iupvbox.html
Methods
impl VBox
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pub fn new<A>(elems: A) -> VBox where
A: AsRef<[Handle]>,
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A: AsRef<[Handle]>,
Creates a vertical container box with the specified childs.
Trait Implementations
impl Element for VBox
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fn raw(&self) -> *mut Ihandle
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Gets the raw IUP handle associated with this element.
unsafe fn from_raw_unchecked(ih: *mut Ihandle) -> Self
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Constructs an Element from a raw IUP handle. Read more
unsafe fn target_classname() -> &'static str
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Gets the [class name][1] the derived object should be targeting. [1]: http://webserver2.tecgraf.puc-rio.br/iup/en/func/iupgetclassname.html Read more
fn from_handle(handle: Handle) -> Result<Self, Handle>
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Constructs a specialized Element object from a general Handle if they are compatible.
fn from_name<S: Into<String>>(name: S) -> Option<Handle>
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Constructs from a name associated with a element handle (with Element::add_handle_name
or LED).
fn from_raw(ih: *mut Ihandle) -> Self
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Constructs an Element from a raw IUP handle. Read more
unsafe fn classname(&self) -> &CStr
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Gets the [class name][1] of this element. [1]: http://webserver2.tecgraf.puc-rio.br/iup/en/func/iupgetclassname.html Read more
fn destroy(self)
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Destroys an interface element and all its children. Read more
fn does_attrib_exist(&self, cname: &CString) -> bool
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Checks if a specific attribute exists in the element.
fn attribs(&self) -> Vec<String>
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Returns the names of all attributes of an element that are set in its internal hash table only. Read more
fn set_attrib<S1, S2>(&mut self, name: S1, value: S2) -> Self where
S1: Into<String>,
S2: Into<String>,
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S1: Into<String>,
S2: Into<String>,
Sets an interface element attribute. Read more
fn attrib<S: Into<String>>(&self, name: S) -> Option<String>
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Gets an interface element attribute. Read more
fn set_attrib_data<S1>(&mut self, name: S1, data: *const c_void) -> Self where
S1: Into<String>,
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S1: Into<String>,
Sets a raw interface element attribute. Read more
fn attrib_data<S1>(&mut self, name: S1) -> *mut c_void where
S1: Into<String>,
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S1: Into<String>,
Gets a raw interface element attribute.
fn set_attrib_handle<S1, E>(&mut self, name: S1, elem: E) -> Self where
S1: Into<String>,
E: Element,
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S1: Into<String>,
E: Element,
Associates a element with an attribute. Read more
fn attrib_handle<S1>(&mut self, name: S1) -> Option<Handle> where
S1: Into<String>,
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S1: Into<String>,
Gets the handle associated with an attribute.
fn clear_attrib<S: Into<String>>(&mut self, name: S) -> Self
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Clears the value associated with an attribute and use the default value.
fn reset_attrib<S: Into<String>>(&mut self, name: S) -> Self
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Removes an attribute from element and its children if the attrib is inheritable. Read more
fn handle_name(&self) -> Option<String>
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Returns the identifier of an interface element that has an associated handle name using Element::add_handle_name
or using LED. Read more
fn add_handle_name<S: Into<String>>(&self, name: S) -> Option<Handle>
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Associates a handle name with an interface element. Read more
fn clear_handle_name<S: Into<String>>(name: S) -> Option<Handle>
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Clears the handle name association on the specified name. Read more
impl Debug for VBox
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fn fmt(&self, fmt: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl Copy for VBox
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impl Clone for VBox
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fn clone(&self) -> VBox
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl DestroyCb for VBox
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fn set_destroy_cb<F>(&mut self, cb: F) -> Self where
F: Callback<(Self,)>,
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F: Callback<(Self,)>,
fn remove_destroy_cb(&mut self) -> Option<Box<Callback<(Self,)>>>
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impl From<VBox> for Handle
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impl Widget for VBox
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fn map(&mut self) -> Result<Self, Self>
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Creates (maps) the native interface objects corresponding to the given IUP interface elements. Read more
fn unmap(&mut self)
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Unmap the element from the native system. It will also unmap all its children. Read more
fn show(&mut self) -> Result<(), String>
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Shows an interfance element. Read more
fn hide(&mut self) -> Self
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Hides an interface element. Read more
impl Node for VBox
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fn detach(&mut self) -> Self
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Detaches an interface element from its parent. Read more
fn reparent<E1, E2>(
&mut self,
new_parent: E1,
ref_child: E2
) -> Result<Self, Self> where
E1: Container,
E2: Node,
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&mut self,
new_parent: E1,
ref_child: E2
) -> Result<Self, Self> where
E1: Container,
E2: Node,
Moves an interface element from one position in the hierarchy tree to another. Read more
fn parent(&self) -> Option<Handle>
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Returns the parent of a element.
fn brother(&self) -> Option<Handle>
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Returns the brother of an element.
fn dialog(&self) -> Option<Handle>
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Returns the handle of the dialog that contains that interface element. Read more
fn dialog_child<S: Into<String>>(&self, name: S) -> Option<Handle>
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Returns the identifier of the child element that has the NAME attribute equals to the given value on the same dialog hierarchy. Read more
fn refresh(&mut self)
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Updates the size and layout of all controls in the same dialog. Read more
fn refresh_children(&mut self)
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Updates the size and layout of controls after changing size attributes, or attributes that affect the size of the control. Read more
fn update(&self)
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Mark the element to be redraw when the control returns to the system.
fn update_children(&self)
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Mark the element children to be redraw when the control returns to the system.
fn redraw(&self, also_redraw_children: bool)
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Force the element and its children to be redraw immediately.
impl Container for VBox
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fn append<E: Node>(&mut self, new_child: E) -> Result<Handle, E>
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Inserts an interface element at the end of the container, after the last element on it. Read more
fn insert<E1, E2>(
&mut self,
ref_child: &E1,
new_child: E2
) -> Result<Handle, E2> where
E1: Node,
E2: Node,
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&mut self,
ref_child: &E1,
new_child: E2
) -> Result<Handle, E2> where
E1: Node,
E2: Node,
Inserts an interface element before another child of the container. Read more
fn child(&self, pos: usize) -> Option<Handle>
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Returns the a child of the element given its position. Read more
fn child_pos<E: Node>(&self, child: &E) -> Option<usize>
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Returns the position of a child of the given control. Read more
fn child_count(&self) -> usize
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Returns the number of children of the given element.