Struct dsp::signal::Delay
[−]
[src]
pub struct Delay<S> { /* fields omitted */ }
Delays the signal
by the given number of frames.
The delay is performed by yielding Frame::equilibrium()
n_frames
times before
continuing to yield frames from signal
.
Trait Implementations
impl<S> Clone for Delay<S> where
S: Clone,
[src]
S: Clone,
fn clone(&self) -> Delay<S>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<S> Iterator for Delay<S> where
S: Signal,
<S as Iterator>::Item: Frame,
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S: Signal,
<S as Iterator>::Item: Frame,
type Item = <S as Iterator>::Item
fn next(&mut self) -> Option<<Delay<S> as Iterator>::Item>
fn size_hint(&self) -> (usize, Option<usize>)
impl<S> ExactSizeIterator for Delay<S> where
S: ExactSizeIterator,
Delay<S>: Iterator,
[src]
S: ExactSizeIterator,
Delay<S>: Iterator,