pub struct Priority(_);
Expand description
The priority of sources
Trait Implementations§
impl Copy for Priority
impl Eq for Priority
impl StructuralEq for Priority
impl StructuralPartialEq for Priority
Auto Trait Implementations§
impl RefUnwindSafe for Priority
impl Send for Priority
impl Sync for Priority
impl Unpin for Priority
impl UnwindSafe for Priority
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IsDefault for Twhere
T: Default + PartialEq<T> + Copy,
impl<T> IsDefault for Twhere T: Default + PartialEq<T> + Copy,
source§fn is_default(&self) -> bool
fn is_default(&self) -> bool
Checks that type has a default value.
§impl<T> RoundFrom<T> for T
impl<T> RoundFrom<T> for T
§fn round_from(x: T) -> T
fn round_from(x: T) -> T
Performs the conversion.
§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere U: RoundFrom<T>,
§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.