[][src]Struct druid::DruidHandler

pub struct DruidHandler<T> { /* fields omitted */ }

The struct implements the druid-shell WinHandler trait.

One DruidHandler exists per window.

This is something of an internal detail and possibly we don't want to surface it publicly.

Trait Implementations

impl<T: Data> WinHandler for DruidHandler<T>[src]

Auto Trait Implementations

impl<T> !RefUnwindSafe for DruidHandler<T>

impl<T> !Send for DruidHandler<T>

impl<T> !Sync for DruidHandler<T>

impl<T> Unpin for DruidHandler<T>

impl<T> !UnwindSafe for DruidHandler<T>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> RoundFrom<T> for T

impl<T, U> RoundInto<U> for T where
    U: RoundFrom<T>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.