Struct dotrix_core::assets::texture::Texture[][src]

pub struct Texture {
    pub width: u32,
    pub height: u32,
    pub depth: u32,
    pub data: Vec<u8>,
    pub buffer: TextureBuffer,
    pub changed: bool,
}
Expand description

Texture asset

Fields

width: u32

Texture width in pixels

height: u32

Texture height in pixels

depth: u32

Texture depth

data: Vec<u8>

Raw texture data

buffer: TextureBuffer

Texture buffer

changed: bool

Was the asset changed

Implementations

Loads the Texture data to a buffer

Unloads the Texture data from the buffer

Trait Implementations

Returns HashMap reference for selected asset type

Returns mutable HashMap reference for selected asset type

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Auto Trait Implementations

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