pub struct Voxel {
pub x: u8,
pub y: u8,
pub z: u8,
pub i: u8,
}
Expand description
A voxel.
A point in 3D space, with an indexed color attached.
The X coordinate for the voxel.
The Y coordinate for the voxel.
The Z coordinate for the voxel.
Index in the color palette. Note that this will be oen less than the
value stored in the source file, as the palette indices run from
1–255, whereas in memory the indices run from 0–254. Therefore, to
make life easier, we store the in-memory index here. Should you
require the source file’s indices, simply add 1 to this value.
Performs copy-assignment from
source
.
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Formats the value using the given formatter.
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This method tests for self
and other
values to be equal, and is used
by ==
.
This method tests for !=
. The default implementation is almost always
sufficient, and should not be overridden without very good reason.
Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning.
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Uses borrowed data to replace owned data, usually by cloning.
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.