Struct dolby_vision::rpu::generate::ShotFrameEdit
source · pub struct ShotFrameEdit {
pub edit_offset: usize,
pub metadata_blocks: Vec<ExtMetadataBlock>,
}
Expand description
Struct to represent a list of metadata edits for a specific frame.
Fields§
§edit_offset: usize
Frame offset within the parent shot.
metadata_blocks: Vec<ExtMetadataBlock>
List of metadata blocks to use.
Trait Implementations§
source§impl Clone for ShotFrameEdit
impl Clone for ShotFrameEdit
source§fn clone(&self) -> ShotFrameEdit
fn clone(&self) -> ShotFrameEdit
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ShotFrameEdit
impl Debug for ShotFrameEdit
source§impl Default for ShotFrameEdit
impl Default for ShotFrameEdit
source§fn default() -> ShotFrameEdit
fn default() -> ShotFrameEdit
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for ShotFrameEdit
impl<'de> Deserialize<'de> for ShotFrameEdit
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ShotFrameEdit
impl RefUnwindSafe for ShotFrameEdit
impl Send for ShotFrameEdit
impl Sync for ShotFrameEdit
impl Unpin for ShotFrameEdit
impl UnwindSafe for ShotFrameEdit
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