distill 0.0.2

Asset framework for game engines & editor suites.
Documentation
[package]

name = "distill"

version = "0.0.2"

authors = ["Karl Bergström <karl.anton.bergstrom@gmail.com>"]

edition = "2018"

description = "Asset framework for game engines & editor suites."

exclude = ["examples/*"]

keywords = ["game", "engine", "assets", "loading", "pipeline"]

categories = ["game-engines"]



repository = "https://github.com/amethyst/distill"



readme = "README.md"

license = "MIT OR Apache-2.0"



[workspace]

members = [

    "importer",

    "loader",

    "schema",

    "client",

    "cli",

    "daemon",

    "core",

    "examples/daemon_with_loader",

    "examples/handle_integration",

]



[dependencies]

distill-core = { version = "=0.0.2", path = "core" }

distill-daemon = { version = "=0.0.2", path = "daemon" }

distill-importer = { version = "=0.0.2", path = "importer" }

distill-loader = { version = "=0.0.2", path = "loader" }



[dev-dependencies]

futures = "0.3"

serde = "1"

uuid = "0.8.2"

tokio = { version = "1.0", features = ["sync"] }

serial_test = "0.5.1"





[features]

serde-1 = ["distill-core/serde"]

type_uuid = ["distill-core/type_uuid"]

serde_importers = ["distill-importer/serde_importers"]

parallel_hash = ["distill-daemon/parallel_hash"]

pretty_log = ["distill-daemon/pretty_log"]

rpc_io = ["distill-loader/rpc_io"]

packfile_io = ["distill-loader/packfile_io"]

handle = ["distill-loader/handle"]