[−][src]Enum discord_game_sdk::Status
User Status
Variants
User does not want to be disturbed (red dot)
User is idle (yellow dot)
User is offline (grey dot)
User is online (green dot)
Undefined(EDiscordStatus)
Safety net for missing definitions
Trait Implementations
impl Clone for Status
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impl Copy for Status
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impl Debug for Status
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impl Display for Status
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impl Eq for Status
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impl From<u32> for Status
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fn from(source: EDiscordStatus) -> Self
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impl Hash for Status
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl PartialEq<Status> for Status
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impl StructuralEq for Status
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impl StructuralPartialEq for Status
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Auto Trait Implementations
impl RefUnwindSafe for Status
impl Send for Status
impl Sync for Status
impl Unpin for Status
impl UnwindSafe for Status
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,