[−][src]Enum discord_game_sdk::CreateFlags
Discord Creation Flags
Variants
Requires Discord to be running to play the game
Does not require Discord to be running, use this on other platforms
Trait Implementations
impl Clone for CreateFlags
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fn clone(&self) -> CreateFlags
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fn clone_from(&mut self, source: &Self)
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impl Copy for CreateFlags
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impl Debug for CreateFlags
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impl Default for CreateFlags
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impl Eq for CreateFlags
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impl Hash for CreateFlags
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl Into<u32> for CreateFlags
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fn into(self) -> EDiscordCreateFlags
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impl PartialEq<CreateFlags> for CreateFlags
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fn eq(&self, other: &CreateFlags) -> bool
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#[must_use]fn ne(&self, other: &Rhs) -> bool
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impl StructuralEq for CreateFlags
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impl StructuralPartialEq for CreateFlags
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Auto Trait Implementations
impl RefUnwindSafe for CreateFlags
impl Send for CreateFlags
impl Sync for CreateFlags
impl Unpin for CreateFlags
impl UnwindSafe for CreateFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,