[−][src]Enum discord_game_sdk::Action
Activity Action
Variants
Invite to join a game
Invite to spectate a game
Undefined(EDiscordActivityActionType)
Safety net for missing definitions
Trait Implementations
impl Clone for Action
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impl Copy for Action
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impl Debug for Action
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impl Eq for Action
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impl From<u32> for Action
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fn from(source: EDiscordActivityActionType) -> Self
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impl Hash for Action
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl Into<u32> for Action
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fn into(self) -> EDiscordActivityActionType
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impl PartialEq<Action> for Action
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impl StructuralEq for Action
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impl StructuralPartialEq for Action
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Auto Trait Implementations
impl RefUnwindSafe for Action
impl Send for Action
impl Sync for Action
impl Unpin for Action
impl UnwindSafe for Action
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,