Module directx_math::vector3d::transformation[][src]

Functions

XMVector3InverseRotate

Rotates a 3D vector using the inverse of a quaternion.

XMVector3Project

Project a 3D vector from object space into screen space.

XMVector3Rotate

Rotates a 3D vector using a quaternion.

XMVector3Transform

Transforms a 3D vector by a matrix.

XMVector3TransformCoord

Transforms a 3D vector by a given matrix, projecting the result back into w = 1.

XMVector3TransformNormal

Transforms the 3D vector normal by the given matrix.

XMVector3Unproject

Projects a 3D vector from screen space into object space.