directx_math 0.2.2

A rust translation of DirectXMath, a SIMD linear algebra library for use in games and graphics apps.
Documentation
[features]
default = ["no_neon"]
favor_intel = []
no_avx = []
no_avx2 = []
no_f16c = []
no_fma = []
no_intrinsics = ["no_sse3", "no_sse4", "no_avx", "no_f16c", "no_fma", "no_avx2", "no_neon"]
no_neon = []
no_sse3 = []
no_sse4 = []
specialization = []

[package]
authors = ["Aaron Loucks <aloucks@cofront.net>"]
categories = ["mathematics", "game-development", "graphics"]
description = "A rust translation of DirectXMath, a SIMD linear algebra library for use in games and graphics apps."
edition = "2018"
exclude = ["etc", "benchmarks", ".github"]
keywords = ["math", "simd", "matrix", "vector", "quaternion"]
license = "MIT"
name = "directx_math"
readme = "README.md"
repository = "https://github.com/aloucks/directx_math"
version = "0.2.2"