Struct dioxus_core::ScopeState

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pub struct ScopeState { /* private fields */ }
Expand description

A component’s rendered state.

This state erases the type of the component’s props. It is used to store the state of a component in the runtime.

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impl ScopeState

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pub fn root_node(&self) -> &RenderReturn

Get a handle to the currently active head node arena for this Scope

This is useful for traversing the tree outside of the VirtualDom, such as in a custom renderer or in SSR.

Panics if the tree has not been built yet.

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pub fn try_root_node(&self) -> Option<&RenderReturn>

Try to get a handle to the currently active head node arena for this Scope

This is useful for traversing the tree outside of the VirtualDom, such as in a custom renderer or in SSR.

Returns None if the tree has not been built yet.

Trait Implementations§

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impl Drop for ScopeState

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fn drop(&mut self)

Executes the destructor for this type. Read more

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