use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct Temperatures {
#[serde(rename = "specificHeat")]
pub specific_heat: u32,
#[serde(rename = "ignitionPoint")]
pub ignition_point: u32,
#[serde(rename = "meltingPoint")]
pub melting_point: u32,
#[serde(rename = "boilingPoint")]
pub boiling_point: u32,
#[serde(rename = "heatDamagePoint")]
pub heat_damage_point: u32,
#[serde(rename = "coldDamagePoint")]
pub cold_damage_point: u32,
#[serde(rename = "materialFixedTemp")]
pub material_fixed_temp: u32,
}
impl Temperatures {
pub fn new() -> Self {
Self {
specific_heat: 0,
ignition_point: 0,
melting_point: 0,
boiling_point: 0,
heat_damage_point: 0,
cold_damage_point: 0,
material_fixed_temp: 0,
}
}
}