/**
* What one watch-stream message did to a design.
* @enum {0 | 1 | 2}
*/
export const Applied = Object.freeze({
/**
* Nothing the canvas has to show.
*/
Nothing: 0, "0": "Nothing",
/**
* The scene changed: paint again.
*/
Changed: 1, "1": "Changed",
/**
* The design has problems; the last scene is kept.
*/
Problems: 2, "2": "Problems",
});
/**
* One canvas's design: its scene, its problems, and its layout while the
* scene stands.
*/
export class Design {
__destroy_into_raw() {
const ptr = this.__wbg_ptr;
this.__wbg_ptr = 0;
DesignFinalization.unregister(this);
return ptr;
}
free() {
const ptr = this.__destroy_into_raw();
wasm.__wbg_design_free(ptr, 0);
}
/**
* The interaction of the topmost node at `(x, y)`, in the drawing's
* pixels, that has one.
* @param {number} x
* @param {number} y
* @returns {string | undefined}
*/
action_at(x, y) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.design_action_at(retptr, this.__wbg_ptr, x, y);
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
let v1;
if (r0 !== 0) {
v1 = getStringFromWasm0(r0, r1);
wasm.__wbindgen_export5(r0, r1 * 1, 1);
}
return v1;
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
/**
* Applies one watch-stream message: a whole scene, a patch or problems.
* @param {Uint8Array} bytes
* @returns {Applied}
*/
apply(bytes) {
const ptr0 = passArray8ToWasm0(bytes, wasm.__wbindgen_export);
const len0 = WASM_VECTOR_LEN;
const ret = wasm.design_apply(this.__wbg_ptr, ptr0, len0);
return ret;
}
constructor() {
const ret = wasm.design_new();
this.__wbg_ptr = ret;
DesignFinalization.register(this, this.__wbg_ptr, this);
return this;
}
/**
* Paints the design on the CPU with `vello_cpu`, at `scale` device
* pixels per design pixel.
* @param {number} scale
* @returns {Pixels | undefined}
*/
paint(scale) {
const ret = wasm.design_paint(this.__wbg_ptr, scale);
return ret === 0 ? undefined : Pixels.__wrap(ret);
}
/**
* The problems the last message reported, one per line, until a scene
* or a patch arrives.
* @returns {string[]}
*/
problems() {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.design_problems(retptr, this.__wbg_ptr);
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
var v1 = getArrayJsValueFromWasm0(r0, r1);
wasm.__wbindgen_export5(r0, r1 * 4, 4);
return v1;
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
/**
* Draws the design in its dark theme, or its light one; true when that
* is a change, which the next paint shows. The scene holds both, so
* nothing is asked of the server.
* @param {boolean} dark
* @returns {boolean}
*/
set_theme(dark) {
const ret = wasm.design_set_theme(this.__wbg_ptr, dark);
return ret !== 0;
}
/**
* The size of the design's drawing in its own pixels, `[width, height]`,
* or empty before the first scene.
* @returns {Float32Array}
*/
size() {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.design_size(retptr, this.__wbg_ptr);
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
var v1 = getArrayF32FromWasm0(r0, r1).slice();
wasm.__wbindgen_export5(r0, r1 * 4, 4);
return v1;
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
/**
* Whether any `theme.` reference reached the scene: what puts an
* embed's own theme switch on its backdrop.
* @returns {boolean}
*/
themed() {
const ret = wasm.design_themed(this.__wbg_ptr);
return ret !== 0;
}
}
if (Symbol.dispose) Design.prototype[Symbol.dispose] = Design.prototype.free;
export class Gpu {
static __wrap(ptr) {
const obj = Object.create(Gpu.prototype);
obj.__wbg_ptr = ptr;
GpuFinalization.register(obj, obj.__wbg_ptr, obj);
return obj;
}
__destroy_into_raw() {
const ptr = this.__wbg_ptr;
this.__wbg_ptr = 0;
GpuFinalization.unregister(this);
return ptr;
}
free() {
const ptr = this.__destroy_into_raw();
wasm.__wbg_gpu_free(ptr, 0);
}
/**
* Draws `design` into `target`, `width` × `height` device pixels, the
* design scaled by `zoom` and its top-left at `(x, y)`, over `background`
* (`0xRRGGBB`) — the color the page shows behind the canvas, so the
* canvas is opaque and the design's transparent parts look as they do on
* the CPU. Returns false when there is nothing to draw yet or the frame
* was lost.
* @param {Target} target
* @param {Design} design
* @param {number} width
* @param {number} height
* @param {number} zoom
* @param {number} x
* @param {number} y
* @param {number} background
* @returns {boolean}
*/
draw(target, design, width, height, zoom, x, y, background) {
_assertClass(target, Target);
_assertClass(design, Design);
const ret = wasm.gpu_draw(this.__wbg_ptr, target.__wbg_ptr, design.__wbg_ptr, width, height, zoom, x, y, background);
return ret !== 0;
}
/**
* Opens WebGPU without touching any canvas; fails where the browser has
* none, leaving every canvas free for the CPU.
* @returns {Promise<Gpu>}
*/
static open() {
const ret = wasm.gpu_open();
return takeObject(ret);
}
/**
* Takes `canvas` for drawing on the GPU.
* @param {HTMLCanvasElement} canvas
* @returns {Target}
*/
target(canvas) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.gpu_target(retptr, this.__wbg_ptr, addHeapObject(canvas));
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
var r2 = getDataViewMemory0().getInt32(retptr + 4 * 2, true);
if (r2) {
throw takeObject(r1);
}
return Target.__wrap(r0);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
}
if (Symbol.dispose) Gpu.prototype[Symbol.dispose] = Gpu.prototype.free;
/**
* A CPU painting: premultiplied alpha already undone, ready for `ImageData`.
*/
export class Pixels {
static __wrap(ptr) {
const obj = Object.create(Pixels.prototype);
obj.__wbg_ptr = ptr;
PixelsFinalization.register(obj, obj.__wbg_ptr, obj);
return obj;
}
__destroy_into_raw() {
const ptr = this.__wbg_ptr;
this.__wbg_ptr = 0;
PixelsFinalization.unregister(this);
return ptr;
}
free() {
const ptr = this.__destroy_into_raw();
wasm.__wbg_pixels_free(ptr, 0);
}
/**
* @returns {number}
*/
get height() {
const ret = wasm.pixels_height(this.__wbg_ptr);
return ret >>> 0;
}
/**
* The pixels, moved out to the page.
* @returns {Uint8Array}
*/
take() {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.pixels_take(retptr, this.__wbg_ptr);
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
var v1 = getArrayU8FromWasm0(r0, r1).slice();
wasm.__wbindgen_export5(r0, r1 * 1, 1);
return v1;
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
/**
* @returns {number}
*/
get width() {
const ret = wasm.pixels_width(this.__wbg_ptr);
return ret >>> 0;
}
}
if (Symbol.dispose) Pixels.prototype[Symbol.dispose] = Pixels.prototype.free;
/**
* One canvas the GPU draws into.
*/
export class Target {
static __wrap(ptr) {
const obj = Object.create(Target.prototype);
obj.__wbg_ptr = ptr;
TargetFinalization.register(obj, obj.__wbg_ptr, obj);
return obj;
}
__destroy_into_raw() {
const ptr = this.__wbg_ptr;
this.__wbg_ptr = 0;
TargetFinalization.unregister(this);
return ptr;
}
free() {
const ptr = this.__destroy_into_raw();
wasm.__wbg_target_free(ptr, 0);
}
}
if (Symbol.dispose) Target.prototype[Symbol.dispose] = Target.prototype.free;
function __wbg_get_imports() {
const import0 = {
__proto__: null,
__wbg_Window_a2a6c4d665047b14: function(arg0) {
const ret = getObject(arg0).Window;
return addHeapObject(ret);
},
__wbg_WorkerGlobalScope_2664448a7c667d67: function(arg0) {
const ret = getObject(arg0).WorkerGlobalScope;
return addHeapObject(ret);
},
__wbg___wbindgen_debug_string_4687d8d8c2017d52: function(arg0, arg1) {
const ret = debugString(getObject(arg1));
const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
const len1 = WASM_VECTOR_LEN;
getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
},
__wbg___wbindgen_is_function_1f9d30630b8b1d3d: function(arg0) {
const ret = typeof(getObject(arg0)) === 'function';
return ret;
},
__wbg___wbindgen_is_null_e343b7d08827ba72: function(arg0) {
const ret = getObject(arg0) === null;
return ret;
},
__wbg___wbindgen_is_string_90b56bc79aad6f6c: function(arg0) {
const ret = typeof(getObject(arg0)) === 'string';
return ret;
},
__wbg___wbindgen_is_undefined_8865fb403f8fe9d8: function(arg0) {
const ret = getObject(arg0) === undefined;
return ret;
},
__wbg___wbindgen_throw_41e9ee4f547fc59a: function(arg0, arg1) {
throw new Error(getStringFromWasm0(arg0, arg1));
},
__wbg__wbg_cb_unref_dcc1a90847f04c41: function(arg0) {
getObject(arg0)._wbg_cb_unref();
},
__wbg_beginComputePass_b9a325184985e6ff: function(arg0, arg1) {
const ret = getObject(arg0).beginComputePass(getObject(arg1));
return addHeapObject(ret);
},
__wbg_beginRenderPass_3c53642423af50dc: function() { return handleError(function (arg0, arg1) {
const ret = getObject(arg0).beginRenderPass(getObject(arg1));
return addHeapObject(ret);
}, arguments); },
__wbg_call_187d372bd5fdd4aa: function() { return handleError(function (arg0, arg1, arg2) {
const ret = getObject(arg0).call(getObject(arg1), getObject(arg2));
return addHeapObject(ret);
}, arguments); },
__wbg_clearBuffer_3d5a3057c3c8a9bf: function(arg0, arg1, arg2, arg3) {
getObject(arg0).clearBuffer(getObject(arg1), arg2, arg3);
},
__wbg_clearBuffer_82ba999c294f42fb: function(arg0, arg1, arg2) {
getObject(arg0).clearBuffer(getObject(arg1), arg2);
},
__wbg_configure_1e2c1c9edad07d26: function() { return handleError(function (arg0, arg1) {
getObject(arg0).configure(getObject(arg1));
}, arguments); },
__wbg_copyBufferToBuffer_9c174b96fb08d551: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5) {
getObject(arg0).copyBufferToBuffer(getObject(arg1), arg2, getObject(arg3), arg4, arg5);
}, arguments); },
__wbg_copyTextureToTexture_d2e6a1eb3254b828: function() { return handleError(function (arg0, arg1, arg2, arg3) {
getObject(arg0).copyTextureToTexture(getObject(arg1), getObject(arg2), getObject(arg3));
}, arguments); },
__wbg_createBindGroupLayout_b1bd63b4e88459d8: function() { return handleError(function (arg0, arg1) {
const ret = getObject(arg0).createBindGroupLayout(getObject(arg1));
return addHeapObject(ret);
}, arguments); },
__wbg_createBindGroup_f539b26ca341308f: function(arg0, arg1) {
const ret = getObject(arg0).createBindGroup(getObject(arg1));
return addHeapObject(ret);
},
__wbg_createBuffer_d800e9b1d41b2ee5: function() { return handleError(function (arg0, arg1) {
const ret = getObject(arg0).createBuffer(getObject(arg1));
return addHeapObject(ret);
}, arguments); },
__wbg_createCommandEncoder_3352d1ffc36c6fc0: function(arg0, arg1) {
const ret = getObject(arg0).createCommandEncoder(getObject(arg1));
return addHeapObject(ret);
},
__wbg_createComputePipeline_224fa2618d9948a0: function(arg0, arg1) {
const ret = getObject(arg0).createComputePipeline(getObject(arg1));
return addHeapObject(ret);
},
__wbg_createPipelineLayout_6eab52c327118937: function(arg0, arg1) {
const ret = getObject(arg0).createPipelineLayout(getObject(arg1));
return addHeapObject(ret);
},
__wbg_createRenderPipeline_0ebb7ebc653e9207: function() { return handleError(function (arg0, arg1) {
const ret = getObject(arg0).createRenderPipeline(getObject(arg1));
return addHeapObject(ret);
}, arguments); },
__wbg_createSampler_9bd91d7e928c0060: function(arg0, arg1) {
const ret = getObject(arg0).createSampler(getObject(arg1));
return addHeapObject(ret);
},
__wbg_createShaderModule_cefa51336cb288ae: function(arg0, arg1) {
const ret = getObject(arg0).createShaderModule(getObject(arg1));
return addHeapObject(ret);
},
__wbg_createTexture_ed7e9fc04dd54d84: function() { return handleError(function (arg0, arg1) {
const ret = getObject(arg0).createTexture(getObject(arg1));
return addHeapObject(ret);
}, arguments); },
__wbg_createView_da41c2d2cb212715: function() { return handleError(function (arg0, arg1) {
const ret = getObject(arg0).createView(getObject(arg1));
return addHeapObject(ret);
}, arguments); },
__wbg_destroy_249478e98a7943d5: function(arg0) {
getObject(arg0).destroy();
},
__wbg_dispatchWorkgroupsIndirect_efe17f2da3a39a3f: function(arg0, arg1, arg2) {
getObject(arg0).dispatchWorkgroupsIndirect(getObject(arg1), arg2);
},
__wbg_dispatchWorkgroups_56b943172790add0: function(arg0, arg1, arg2, arg3) {
getObject(arg0).dispatchWorkgroups(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0);
},
__wbg_draw_086a9578fc9898c2: function(arg0, arg1, arg2, arg3, arg4) {
getObject(arg0).draw(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, arg4 >>> 0);
},
__wbg_end_82fd0c12ba185009: function(arg0) {
getObject(arg0).end();
},
__wbg_end_b57473834b877409: function(arg0) {
getObject(arg0).end();
},
__wbg_finish_09ec094c10f41e7b: function(arg0) {
const ret = getObject(arg0).finish();
return addHeapObject(ret);
},
__wbg_finish_ec1c191f66a895b1: function(arg0, arg1) {
const ret = getObject(arg0).finish(getObject(arg1));
return addHeapObject(ret);
},
__wbg_getContext_635e36719cad2623: function() { return handleError(function (arg0, arg1, arg2) {
const ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
return isLikeNone(ret) ? 0 : addHeapObject(ret);
}, arguments); },
__wbg_getContext_e567868594d2e0c6: function() { return handleError(function (arg0, arg1, arg2) {
const ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
return isLikeNone(ret) ? 0 : addHeapObject(ret);
}, arguments); },
__wbg_getCurrentTexture_9f3b84d0eaa6cd95: function() { return handleError(function (arg0) {
const ret = getObject(arg0).getCurrentTexture();
return addHeapObject(ret);
}, arguments); },
__wbg_getPreferredCanvasFormat_0ef5034c8902201b: function(arg0) {
const ret = getObject(arg0).getPreferredCanvasFormat();
return (__wbindgen_enum_GpuTextureFormat.indexOf(ret) + 1 || 102) - 1;
},
__wbg_gpu_afdd4387c7afe5f9: function(arg0) {
const ret = getObject(arg0).gpu;
return addHeapObject(ret);
},
__wbg_gpu_new: function(arg0) {
const ret = Gpu.__wrap(arg0);
return addHeapObject(ret);
},
__wbg_label_7add8cb37a6ef98f: function(arg0, arg1) {
const ret = getObject(arg1).label;
const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
const len1 = WASM_VECTOR_LEN;
getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
},
__wbg_mapAsync_b0597127f5037286: function(arg0, arg1, arg2, arg3) {
const ret = getObject(arg0).mapAsync(arg1 >>> 0, arg2, arg3);
return addHeapObject(ret);
},
__wbg_navigator_2156486643462a87: function(arg0) {
const ret = getObject(arg0).navigator;
return addHeapObject(ret);
},
__wbg_navigator_c9bce48d4b578c9c: function(arg0) {
const ret = getObject(arg0).navigator;
return addHeapObject(ret);
},
__wbg_new_617a8cdb8bb1130e: function() {
const ret = new Object();
return addHeapObject(ret);
},
__wbg_new_a217df4351db4b9b: function() { return handleError(function (arg0, arg1) {
const ret = new OffscreenCanvas(arg0 >>> 0, arg1 >>> 0);
return addHeapObject(ret);
}, arguments); },
__wbg_new_typed_689a3a281a8d4da6: function() {
const ret = new Object();
return addHeapObject(ret);
},
__wbg_new_typed_b01cb72a8af741a3: function(arg0, arg1) {
try {
var state0 = {a: arg0, b: arg1};
var cb0 = (arg0, arg1) => {
const a = state0.a;
state0.a = 0;
try {
return __wasm_bindgen_func_elem_2154(a, state0.b, arg0, arg1);
} finally {
state0.a = a;
}
};
const ret = new Promise(cb0);
return addHeapObject(ret);
} finally {
state0.a = 0;
}
},
__wbg_onSubmittedWorkDone_1190213cee1ecf7e: function(arg0) {
const ret = getObject(arg0).onSubmittedWorkDone();
return addHeapObject(ret);
},
__wbg_queueMicrotask_9833f9a49df95a49: function(arg0) {
const ret = getObject(arg0).queueMicrotask;
return addHeapObject(ret);
},
__wbg_queueMicrotask_a72f977e97f23c5f: function(arg0) {
queueMicrotask(getObject(arg0));
},
__wbg_queue_7b62c28143d44293: function(arg0) {
const ret = getObject(arg0).queue;
return addHeapObject(ret);
},
__wbg_requestAdapter_a539af006419f2e9: function(arg0, arg1) {
const ret = getObject(arg0).requestAdapter(getObject(arg1));
return addHeapObject(ret);
},
__wbg_requestDevice_5cb8a582e55d08cb: function(arg0, arg1) {
const ret = getObject(arg0).requestDevice(getObject(arg1));
return addHeapObject(ret);
},
__wbg_resolve_0076e10020304ede: function(arg0) {
const ret = Promise.resolve(getObject(arg0));
return addHeapObject(ret);
},
__wbg_setBindGroup_418c3e0eb6943ce0: function(arg0, arg1, arg2) {
getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2));
},
__wbg_setBindGroup_c83391351ce68826: function(arg0, arg1, arg2) {
getObject(arg0).setBindGroup(arg1 >>> 0, getObject(arg2));
},
__wbg_setPipeline_5146f7b8d2b4af5c: function(arg0, arg1) {
getObject(arg0).setPipeline(getObject(arg1));
},
__wbg_setPipeline_b6f981027e02cd16: function(arg0, arg1) {
getObject(arg0).setPipeline(getObject(arg1));
},
__wbg_set_145a351398b48c65: function() { return handleError(function (arg0, arg1, arg2) {
const ret = Reflect.set(getObject(arg0), getObject(arg1), getObject(arg2));
return ret;
}, arguments); },
__wbg_set_access_a099cfbbeec9b96f: function(arg0, arg1) {
getObject(arg0).access = __wbindgen_enum_GpuStorageTextureAccess[arg1];
},
__wbg_set_address_mode_u_a68737cf5d288f95: function(arg0, arg1) {
getObject(arg0).addressModeU = __wbindgen_enum_GpuAddressMode[arg1];
},
__wbg_set_address_mode_v_b1c3c45933f540d1: function(arg0, arg1) {
getObject(arg0).addressModeV = __wbindgen_enum_GpuAddressMode[arg1];
},
__wbg_set_address_mode_w_889c31cf7022c764: function(arg0, arg1) {
getObject(arg0).addressModeW = __wbindgen_enum_GpuAddressMode[arg1];
},
__wbg_set_alpha_106f21a936a85eba: function(arg0, arg1) {
getObject(arg0).alpha = getObject(arg1);
},
__wbg_set_alpha_mode_5544568dbac50280: function(arg0, arg1) {
getObject(arg0).alphaMode = __wbindgen_enum_GpuCanvasAlphaMode[arg1];
},
__wbg_set_alpha_to_coverage_enabled_3372ce329447b8f1: function(arg0, arg1) {
getObject(arg0).alphaToCoverageEnabled = arg1 !== 0;
},
__wbg_set_array_layer_count_22afa0a979e4ad55: function(arg0, arg1) {
getObject(arg0).arrayLayerCount = arg1 >>> 0;
},
__wbg_set_aspect_a48d046965270281: function(arg0, arg1) {
getObject(arg0).aspect = __wbindgen_enum_GpuTextureAspect[arg1];
},
__wbg_set_aspect_b1a9909bf315433f: function(arg0, arg1) {
getObject(arg0).aspect = __wbindgen_enum_GpuTextureAspect[arg1];
},
__wbg_set_base_array_layer_2435ba92c80346ae: function(arg0, arg1) {
getObject(arg0).baseArrayLayer = arg1 >>> 0;
},
__wbg_set_base_mip_level_8b6093e875e7c65d: function(arg0, arg1) {
getObject(arg0).baseMipLevel = arg1 >>> 0;
},
__wbg_set_beginning_of_pass_write_index_fa9ae10d5d2804ce: function(arg0, arg1) {
getObject(arg0).beginningOfPassWriteIndex = arg1 >>> 0;
},
__wbg_set_bind_group_layouts_458c44ba55100b82: function(arg0, arg1, arg2) {
getObject(arg0).bindGroupLayouts = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_binding_81b3fac7f7acaf8d: function(arg0, arg1) {
getObject(arg0).binding = arg1 >>> 0;
},
__wbg_set_binding_b6cee57f35ac5190: function(arg0, arg1) {
getObject(arg0).binding = arg1 >>> 0;
},
__wbg_set_blend_1a801617945f7945: function(arg0, arg1) {
getObject(arg0).blend = getObject(arg1);
},
__wbg_set_buffer_1548ae88a9188037: function(arg0, arg1) {
getObject(arg0).buffer = getObject(arg1);
},
__wbg_set_buffer_8d0ac64ad20dfc84: function(arg0, arg1) {
getObject(arg0).buffer = getObject(arg1);
},
__wbg_set_buffers_5d0e0c50791f710e: function(arg0, arg1, arg2) {
getObject(arg0).buffers = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_bytes_per_row_c28583f0063160f1: function(arg0, arg1) {
getObject(arg0).bytesPerRow = arg1 >>> 0;
},
__wbg_set_code_5d5b0b9e2fd0dca7: function(arg0, arg1, arg2) {
getObject(arg0).code = getStringFromWasm0(arg1, arg2);
},
__wbg_set_color_8ecace4011f47d2e: function(arg0, arg1) {
getObject(arg0).color = getObject(arg1);
},
__wbg_set_color_attachments_622fe2d5997fda7a: function(arg0, arg1, arg2) {
getObject(arg0).colorAttachments = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_compute_bc754d9e37f6e4c9: function(arg0, arg1) {
getObject(arg0).compute = getObject(arg1);
},
__wbg_set_count_8ff0c9474e39a849: function(arg0, arg1) {
getObject(arg0).count = arg1 >>> 0;
},
__wbg_set_cull_mode_85d2b4ab0ce3a564: function(arg0, arg1) {
getObject(arg0).cullMode = __wbindgen_enum_GpuCullMode[arg1];
},
__wbg_set_depth_or_array_layers_e2f074a0284e4806: function(arg0, arg1) {
getObject(arg0).depthOrArrayLayers = arg1 >>> 0;
},
__wbg_set_device_210484a77b675c9c: function(arg0, arg1) {
getObject(arg0).device = getObject(arg1);
},
__wbg_set_dimension_3da9d03131a9f446: function(arg0, arg1) {
getObject(arg0).dimension = __wbindgen_enum_GpuTextureDimension[arg1];
},
__wbg_set_dimension_56332450afa3e0c0: function(arg0, arg1) {
getObject(arg0).dimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
},
__wbg_set_dst_factor_865ba9aaf187890c: function(arg0, arg1) {
getObject(arg0).dstFactor = __wbindgen_enum_GpuBlendFactor[arg1];
},
__wbg_set_end_of_pass_write_index_b54a8e3802b9ae0d: function(arg0, arg1) {
getObject(arg0).endOfPassWriteIndex = arg1 >>> 0;
},
__wbg_set_entries_6f866302103b81e9: function(arg0, arg1, arg2) {
getObject(arg0).entries = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_entries_f26b77ab9548e906: function(arg0, arg1, arg2) {
getObject(arg0).entries = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_entry_point_71cef95c137b5774: function(arg0, arg1, arg2) {
getObject(arg0).entryPoint = getStringFromWasm0(arg1, arg2);
},
__wbg_set_entry_point_b70f98f5025a114d: function(arg0, arg1, arg2) {
getObject(arg0).entryPoint = getStringFromWasm0(arg1, arg2);
},
__wbg_set_external_texture_7f966c604c4f8098: function(arg0, arg1) {
getObject(arg0).externalTexture = getObject(arg1);
},
__wbg_set_format_283dca56552f07a3: function(arg0, arg1) {
getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
},
__wbg_set_format_66735b94bd868ba2: function(arg0, arg1) {
getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
},
__wbg_set_format_7f2bdbfb101b1ae1: function(arg0, arg1) {
getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
},
__wbg_set_format_92732ea75d3b79f5: function(arg0, arg1) {
getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
},
__wbg_set_format_f009e603f7d4c28e: function(arg0, arg1) {
getObject(arg0).format = __wbindgen_enum_GpuTextureFormat[arg1];
},
__wbg_set_fragment_d2b0ec97d7cf8d47: function(arg0, arg1) {
getObject(arg0).fragment = getObject(arg1);
},
__wbg_set_front_face_d3f8a2e07e7b25dd: function(arg0, arg1) {
getObject(arg0).frontFace = __wbindgen_enum_GpuFrontFace[arg1];
},
__wbg_set_has_dynamic_offset_0c72ffa900c5a269: function(arg0, arg1) {
getObject(arg0).hasDynamicOffset = arg1 !== 0;
},
__wbg_set_height_c9789c1c77eaedff: function(arg0, arg1) {
getObject(arg0).height = arg1 >>> 0;
},
__wbg_set_height_f6619158e5735877: function(arg0, arg1) {
getObject(arg0).height = arg1 >>> 0;
},
__wbg_set_height_fde391767df1ce27: function(arg0, arg1) {
getObject(arg0).height = arg1 >>> 0;
},
__wbg_set_label_09e2da5f8522dbe8: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_17202740051e9722: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_17b4858e1eef23dd: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_2fefb39c0e0dbbe8: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_3cb2322e6f6db14c: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_3f2ccaafef5ff7c9: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_612add98a4398f92: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_70a09ee68d6b1b26: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_92cd3811e96b487c: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_9c2a186152427ee0: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_c3eaf136aa464cba: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_c7987704d29f284b: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_cfe64bca8945ee30: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_e02179cf97e95763: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_label_ee172cd5f6a96961: function(arg0, arg1, arg2) {
getObject(arg0).label = getStringFromWasm0(arg1, arg2);
},
__wbg_set_layout_454e3a091b390cd4: function(arg0, arg1) {
getObject(arg0).layout = getObject(arg1);
},
__wbg_set_layout_4b5d5b12fbb72a76: function(arg0, arg1) {
getObject(arg0).layout = getObject(arg1);
},
__wbg_set_layout_75dc1ca3f2421cff: function(arg0, arg1) {
getObject(arg0).layout = getObject(arg1);
},
__wbg_set_load_op_c56b1269acc2d51f: function(arg0, arg1) {
getObject(arg0).loadOp = __wbindgen_enum_GpuLoadOp[arg1];
},
__wbg_set_lod_max_clamp_db24179f67f3aa31: function(arg0, arg1) {
getObject(arg0).lodMaxClamp = arg1;
},
__wbg_set_lod_min_clamp_2bbce566e9fefa04: function(arg0, arg1) {
getObject(arg0).lodMinClamp = arg1;
},
__wbg_set_mag_filter_db8e6b42d4f8846d: function(arg0, arg1) {
getObject(arg0).magFilter = __wbindgen_enum_GpuFilterMode[arg1];
},
__wbg_set_mapped_at_creation_3f320fef6761b02c: function(arg0, arg1) {
getObject(arg0).mappedAtCreation = arg1 !== 0;
},
__wbg_set_mask_c1079e551ec360dc: function(arg0, arg1) {
getObject(arg0).mask = arg1 >>> 0;
},
__wbg_set_max_anisotropy_84749fdcec362dc4: function(arg0, arg1) {
getObject(arg0).maxAnisotropy = arg1;
},
__wbg_set_min_binding_size_f64_897e3cd4496ddec9: function(arg0, arg1) {
getObject(arg0).minBindingSize = arg1;
},
__wbg_set_min_filter_d435bbfc5a637757: function(arg0, arg1) {
getObject(arg0).minFilter = __wbindgen_enum_GpuFilterMode[arg1];
},
__wbg_set_mip_level_count_047936c630acee7b: function(arg0, arg1) {
getObject(arg0).mipLevelCount = arg1 >>> 0;
},
__wbg_set_mip_level_count_44bc46a1ae6f6daa: function(arg0, arg1) {
getObject(arg0).mipLevelCount = arg1 >>> 0;
},
__wbg_set_mip_level_f3745730372683d5: function(arg0, arg1) {
getObject(arg0).mipLevel = arg1 >>> 0;
},
__wbg_set_mipmap_filter_62fb49a84b0747ff: function(arg0, arg1) {
getObject(arg0).mipmapFilter = __wbindgen_enum_GpuMipmapFilterMode[arg1];
},
__wbg_set_module_392eeaa269f203b0: function(arg0, arg1) {
getObject(arg0).module = getObject(arg1);
},
__wbg_set_module_715d37652c4998ec: function(arg0, arg1) {
getObject(arg0).module = getObject(arg1);
},
__wbg_set_module_c9946af218d23b53: function(arg0, arg1) {
getObject(arg0).module = getObject(arg1);
},
__wbg_set_multisample_ff72a7a5456cbeb7: function(arg0, arg1) {
getObject(arg0).multisample = getObject(arg1);
},
__wbg_set_multisampled_039f032dc4b67367: function(arg0, arg1) {
getObject(arg0).multisampled = arg1 !== 0;
},
__wbg_set_offset_f64_127e8a0aa5c5485a: function(arg0, arg1) {
getObject(arg0).offset = arg1;
},
__wbg_set_offset_f64_a903425d5a8e5815: function(arg0, arg1) {
getObject(arg0).offset = arg1;
},
__wbg_set_operation_00a77386523b88f9: function(arg0, arg1) {
getObject(arg0).operation = __wbindgen_enum_GpuBlendOperation[arg1];
},
__wbg_set_origin_gpu_origin_3d_dict_0619d4860adb4eb6: function(arg0, arg1) {
getObject(arg0).origin = getObject(arg1);
},
__wbg_set_primitive_e796cf76f0ff89f3: function(arg0, arg1) {
getObject(arg0).primitive = getObject(arg1);
},
__wbg_set_query_set_f9a94586851fdba2: function(arg0, arg1) {
getObject(arg0).querySet = getObject(arg1);
},
__wbg_set_required_features_bbab71414c45e621: function(arg0, arg1, arg2) {
getObject(arg0).requiredFeatures = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_required_limits_837f62d865e7cfac: function(arg0, arg1) {
getObject(arg0).requiredLimits = getObject(arg1);
},
__wbg_set_resource_8fd8658b30d86ecf: function(arg0, arg1) {
getObject(arg0).resource = getObject(arg1);
},
__wbg_set_resource_gpu_buffer_binding_33099b25da65b610: function(arg0, arg1) {
getObject(arg0).resource = getObject(arg1);
},
__wbg_set_resource_gpu_texture_view_4cffe7bc7c8e5cbe: function(arg0, arg1) {
getObject(arg0).resource = getObject(arg1);
},
__wbg_set_rows_per_image_c6d50d227e634379: function(arg0, arg1) {
getObject(arg0).rowsPerImage = arg1 >>> 0;
},
__wbg_set_sample_count_481c255a12054e1d: function(arg0, arg1) {
getObject(arg0).sampleCount = arg1 >>> 0;
},
__wbg_set_sample_type_ebc5fcd029513bda: function(arg0, arg1) {
getObject(arg0).sampleType = __wbindgen_enum_GpuTextureSampleType[arg1];
},
__wbg_set_sampler_89cb4a7efcfc6005: function(arg0, arg1) {
getObject(arg0).sampler = getObject(arg1);
},
__wbg_set_size_f64_2f591b0654540477: function(arg0, arg1) {
getObject(arg0).size = arg1;
},
__wbg_set_size_f64_e844c985b8f95261: function(arg0, arg1) {
getObject(arg0).size = arg1;
},
__wbg_set_size_gpu_extent_3d_dict_adf57388ab1d4f18: function(arg0, arg1) {
getObject(arg0).size = getObject(arg1);
},
__wbg_set_src_factor_6f2c9ec8e4d3d979: function(arg0, arg1) {
getObject(arg0).srcFactor = __wbindgen_enum_GpuBlendFactor[arg1];
},
__wbg_set_storage_texture_786aea7c5773b6c1: function(arg0, arg1) {
getObject(arg0).storageTexture = getObject(arg1);
},
__wbg_set_store_op_678f33376d741711: function(arg0, arg1) {
getObject(arg0).storeOp = __wbindgen_enum_GpuStoreOp[arg1];
},
__wbg_set_targets_674b33931e512fb1: function(arg0, arg1, arg2) {
getObject(arg0).targets = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_texture_95f2bfdf7767e76f: function(arg0, arg1) {
getObject(arg0).texture = getObject(arg1);
},
__wbg_set_texture_a33be3fe02ac6264: function(arg0, arg1) {
getObject(arg0).texture = getObject(arg1);
},
__wbg_set_timestamp_writes_5f240bbaad97fcaf: function(arg0, arg1) {
getObject(arg0).timestampWrites = getObject(arg1);
},
__wbg_set_topology_b92cfe523bd9653b: function(arg0, arg1) {
getObject(arg0).topology = __wbindgen_enum_GpuPrimitiveTopology[arg1];
},
__wbg_set_type_43e0092f16775979: function(arg0, arg1) {
getObject(arg0).type = __wbindgen_enum_GpuSamplerBindingType[arg1];
},
__wbg_set_type_79cec55caf4cdb6d: function(arg0, arg1) {
getObject(arg0).type = __wbindgen_enum_GpuBufferBindingType[arg1];
},
__wbg_set_unclipped_depth_32b7caf29fa5633d: function(arg0, arg1) {
getObject(arg0).unclippedDepth = arg1 !== 0;
},
__wbg_set_usage_1ee33d98267e787d: function(arg0, arg1) {
getObject(arg0).usage = arg1 >>> 0;
},
__wbg_set_usage_2365e2704b1fdb10: function(arg0, arg1) {
getObject(arg0).usage = arg1 >>> 0;
},
__wbg_set_usage_d53ee6f0c7aedbfa: function(arg0, arg1) {
getObject(arg0).usage = arg1 >>> 0;
},
__wbg_set_usage_f3e34822998d2147: function(arg0, arg1) {
getObject(arg0).usage = arg1 >>> 0;
},
__wbg_set_vertex_77ed7a1229239b5a: function(arg0, arg1) {
getObject(arg0).vertex = getObject(arg1);
},
__wbg_set_view_dimension_893e2d16561e56e8: function(arg0, arg1) {
getObject(arg0).viewDimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
},
__wbg_set_view_dimension_f2c5fe4bf927c3fe: function(arg0, arg1) {
getObject(arg0).viewDimension = __wbindgen_enum_GpuTextureViewDimension[arg1];
},
__wbg_set_view_formats_427069064d8b7139: function(arg0, arg1, arg2) {
getObject(arg0).viewFormats = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_view_formats_9c2f01a6f3b365c7: function(arg0, arg1, arg2) {
getObject(arg0).viewFormats = getArrayJsValueViewFromWasm0(arg1, arg2);
},
__wbg_set_view_gpu_texture_view_35f4655788535c4d: function(arg0, arg1) {
getObject(arg0).view = getObject(arg1);
},
__wbg_set_visibility_d8a6821789538c25: function(arg0, arg1) {
getObject(arg0).visibility = arg1 >>> 0;
},
__wbg_set_width_0ca908d167690992: function(arg0, arg1) {
getObject(arg0).width = arg1 >>> 0;
},
__wbg_set_width_b0e1267db4b196b5: function(arg0, arg1) {
getObject(arg0).width = arg1 >>> 0;
},
__wbg_set_width_b20525f5f4df4eb8: function(arg0, arg1) {
getObject(arg0).width = arg1 >>> 0;
},
__wbg_set_write_mask_42d89f182ade6b2d: function(arg0, arg1) {
getObject(arg0).writeMask = arg1 >>> 0;
},
__wbg_set_x_f470b03dd54724cd: function(arg0, arg1) {
getObject(arg0).x = arg1 >>> 0;
},
__wbg_set_y_4c44eb40ebca5bfc: function(arg0, arg1) {
getObject(arg0).y = arg1 >>> 0;
},
__wbg_set_z_2e6820ef0f5821ed: function(arg0, arg1) {
getObject(arg0).z = arg1 >>> 0;
},
__wbg_static_accessor_GLOBAL_266715b9d96ba635: function() {
const ret = typeof global === 'undefined' ? null : global;
return isLikeNone(ret) ? 0 : addHeapObject(ret);
},
__wbg_static_accessor_GLOBAL_THIS_10fb7dc1ae063179: function() {
const ret = typeof globalThis === 'undefined' ? null : globalThis;
return isLikeNone(ret) ? 0 : addHeapObject(ret);
},
__wbg_static_accessor_SELF_0b583911f537483a: function() {
const ret = typeof self === 'undefined' ? null : self;
return isLikeNone(ret) ? 0 : addHeapObject(ret);
},
__wbg_static_accessor_WINDOW_d7f903d1508cbdc4: function() {
const ret = typeof window === 'undefined' ? null : window;
return isLikeNone(ret) ? 0 : addHeapObject(ret);
},
__wbg_submit_077c85cc28e36892: function(arg0, arg1, arg2) {
getObject(arg0).submit(getArrayJsValueViewFromWasm0(arg1, arg2));
},
__wbg_then_c949d5a25a4e78f8: function(arg0, arg1, arg2) {
const ret = getObject(arg0).then(getObject(arg1), getObject(arg2));
return addHeapObject(ret);
},
__wbg_then_e71170d78fcf8954: function(arg0, arg1) {
const ret = getObject(arg0).then(getObject(arg1));
return addHeapObject(ret);
},
__wbg_unconfigure_835307f58dc68d80: function(arg0) {
getObject(arg0).unconfigure();
},
__wbg_writeBuffer_f4bb3f54adfe1330: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
getObject(arg0).writeBuffer(getObject(arg1), arg2, getArrayU8FromWasm0(arg3, arg4), arg5, arg6);
}, arguments); },
__wbg_writeTexture_30e592e8c061c3d9: function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5) {
getObject(arg0).writeTexture(getObject(arg1), getArrayU8FromWasm0(arg2, arg3), getObject(arg4), getObject(arg5));
}, arguments); },
__wbindgen_generic_0000000000000001: function(arg0, arg1) {
// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 7, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_2123);
return addHeapObject(ret);
},
__wbindgen_generic_0000000000000002: function(arg0, arg1) {
// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDevice")], shim_idx: 7, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_2123_16);
return addHeapObject(ret);
},
__wbindgen_generic_0000000000000003: function(arg0, arg1) {
// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("any")], shim_idx: 7, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_2123_17);
return addHeapObject(ret);
},
__wbindgen_generic_0000000000000004: function(arg0, arg1) {
// Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("undefined")], shim_idx: 7, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
const ret = makeMutClosure(arg0, arg1, __wasm_bindgen_func_elem_2123_18);
return addHeapObject(ret);
},
__wbindgen_generic_0000000000000005: function(arg0) {
// Cast intrinsic for `F64 -> Externref`.
const ret = arg0;
return addHeapObject(ret);
},
__wbindgen_generic_0000000000000006: function(arg0, arg1) {
// Cast intrinsic for `Ref(String) -> Externref`.
const ret = getStringFromWasm0(arg0, arg1);
return addHeapObject(ret);
},
__wbindgen_object_clone_ref: function(arg0) {
const ret = getObject(arg0);
return addHeapObject(ret);
},
__wbindgen_object_drop_ref: function(arg0) {
takeObject(arg0);
},
};
return {
__proto__: null,
"./design-engine_bg.js": import0,
};
}
function __wasm_bindgen_func_elem_2154(arg0, arg1, arg2, arg3) {
wasm.__wasm_bindgen_func_elem_2154(arg0, arg1, addHeapObject(arg2), addHeapObject(arg3));
}
function __wasm_bindgen_func_elem_2123(arg0, arg1, arg2) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.__wasm_bindgen_func_elem_2123(retptr, arg0, arg1, addHeapObject(arg2));
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
if (r1) {
throw takeObject(r0);
}
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
function __wasm_bindgen_func_elem_2123_16(arg0, arg1, arg2) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.__wasm_bindgen_func_elem_2123_16(retptr, arg0, arg1, addHeapObject(arg2));
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
if (r1) {
throw takeObject(r0);
}
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
function __wasm_bindgen_func_elem_2123_17(arg0, arg1, arg2) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.__wasm_bindgen_func_elem_2123_17(retptr, arg0, arg1, addHeapObject(arg2));
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
if (r1) {
throw takeObject(r0);
}
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
function __wasm_bindgen_func_elem_2123_18(arg0, arg1, arg2) {
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
wasm.__wasm_bindgen_func_elem_2123_18(retptr, arg0, arg1, addHeapObject(arg2));
var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
if (r1) {
throw takeObject(r0);
}
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
}
}
const __wbindgen_enum_GpuAddressMode = ["clamp-to-edge", "repeat", "mirror-repeat"];
const __wbindgen_enum_GpuBlendFactor = ["zero", "one", "src", "one-minus-src", "src-alpha", "one-minus-src-alpha", "dst", "one-minus-dst", "dst-alpha", "one-minus-dst-alpha", "src-alpha-saturated", "constant", "one-minus-constant", "src1", "one-minus-src1", "src1-alpha", "one-minus-src1-alpha"];
const __wbindgen_enum_GpuBlendOperation = ["add", "subtract", "reverse-subtract", "min", "max"];
const __wbindgen_enum_GpuBufferBindingType = ["uniform", "storage", "read-only-storage"];
const __wbindgen_enum_GpuCanvasAlphaMode = ["opaque", "premultiplied"];
const __wbindgen_enum_GpuCullMode = ["none", "front", "back"];
const __wbindgen_enum_GpuFilterMode = ["nearest", "linear"];
const __wbindgen_enum_GpuFrontFace = ["ccw", "cw"];
const __wbindgen_enum_GpuLoadOp = ["load", "clear"];
const __wbindgen_enum_GpuMipmapFilterMode = ["nearest", "linear"];
const __wbindgen_enum_GpuPrimitiveTopology = ["point-list", "line-list", "line-strip", "triangle-list", "triangle-strip"];
const __wbindgen_enum_GpuSamplerBindingType = ["filtering", "non-filtering", "comparison"];
const __wbindgen_enum_GpuStorageTextureAccess = ["write-only", "read-only", "read-write"];
const __wbindgen_enum_GpuStoreOp = ["store", "discard"];
const __wbindgen_enum_GpuTextureAspect = ["all", "stencil-only", "depth-only"];
const __wbindgen_enum_GpuTextureDimension = ["1d", "2d", "3d"];
const __wbindgen_enum_GpuTextureFormat = ["r8unorm", "r8snorm", "r8uint", "r8sint", "r16unorm", "r16snorm", "r16uint", "r16sint", "r16float", "rg8unorm", "rg8snorm", "rg8uint", "rg8sint", "r32uint", "r32sint", "r32float", "rg16unorm", "rg16snorm", "rg16uint", "rg16sint", "rg16float", "rgba8unorm", "rgba8unorm-srgb", "rgba8snorm", "rgba8uint", "rgba8sint", "bgra8unorm", "bgra8unorm-srgb", "rgb9e5ufloat", "rgb10a2uint", "rgb10a2unorm", "rg11b10ufloat", "rg32uint", "rg32sint", "rg32float", "rgba16unorm", "rgba16snorm", "rgba16uint", "rgba16sint", "rgba16float", "rgba32uint", "rgba32sint", "rgba32float", "stencil8", "depth16unorm", "depth24plus", "depth24plus-stencil8", "depth32float", "depth32float-stencil8", "bc1-rgba-unorm", "bc1-rgba-unorm-srgb", "bc2-rgba-unorm", "bc2-rgba-unorm-srgb", "bc3-rgba-unorm", "bc3-rgba-unorm-srgb", "bc4-r-unorm", "bc4-r-snorm", "bc5-rg-unorm", "bc5-rg-snorm", "bc6h-rgb-ufloat", "bc6h-rgb-float", "bc7-rgba-unorm", "bc7-rgba-unorm-srgb", "etc2-rgb8unorm", "etc2-rgb8unorm-srgb", "etc2-rgb8a1unorm", "etc2-rgb8a1unorm-srgb", "etc2-rgba8unorm", "etc2-rgba8unorm-srgb", "eac-r11unorm", "eac-r11snorm", "eac-rg11unorm", "eac-rg11snorm", "astc-4x4-unorm", "astc-4x4-unorm-srgb", "astc-5x4-unorm", "astc-5x4-unorm-srgb", "astc-5x5-unorm", "astc-5x5-unorm-srgb", "astc-6x5-unorm", "astc-6x5-unorm-srgb", "astc-6x6-unorm", "astc-6x6-unorm-srgb", "astc-8x5-unorm", "astc-8x5-unorm-srgb", "astc-8x6-unorm", "astc-8x6-unorm-srgb", "astc-8x8-unorm", "astc-8x8-unorm-srgb", "astc-10x5-unorm", "astc-10x5-unorm-srgb", "astc-10x6-unorm", "astc-10x6-unorm-srgb", "astc-10x8-unorm", "astc-10x8-unorm-srgb", "astc-10x10-unorm", "astc-10x10-unorm-srgb", "astc-12x10-unorm", "astc-12x10-unorm-srgb", "astc-12x12-unorm", "astc-12x12-unorm-srgb"];
const __wbindgen_enum_GpuTextureSampleType = ["float", "unfilterable-float", "depth", "sint", "uint"];
const __wbindgen_enum_GpuTextureViewDimension = ["1d", "2d", "2d-array", "cube", "cube-array", "3d"];
const DesignFinalization = (typeof FinalizationRegistry === 'undefined')
? { register: () => {}, unregister: () => {} }
: new FinalizationRegistry(ptr => wasm.__wbg_design_free(ptr, 1));
const GpuFinalization = (typeof FinalizationRegistry === 'undefined')
? { register: () => {}, unregister: () => {} }
: new FinalizationRegistry(ptr => wasm.__wbg_gpu_free(ptr, 1));
const PixelsFinalization = (typeof FinalizationRegistry === 'undefined')
? { register: () => {}, unregister: () => {} }
: new FinalizationRegistry(ptr => wasm.__wbg_pixels_free(ptr, 1));
const TargetFinalization = (typeof FinalizationRegistry === 'undefined')
? { register: () => {}, unregister: () => {} }
: new FinalizationRegistry(ptr => wasm.__wbg_target_free(ptr, 1));
function addHeapObject(obj) {
if (heap_next === heap.length) heap.push(heap.length + 1);
const idx = heap_next;
heap_next = heap[idx];
heap[idx] = obj;
return idx;
}
function _assertClass(instance, klass) {
if (!(instance instanceof klass)) {
throw new Error(`expected instance of ${klass.name}`);
}
}
const CLOSURE_DTORS = (typeof FinalizationRegistry === 'undefined')
? { register: () => {}, unregister: () => {} }
: new FinalizationRegistry(state => wasm.__wbindgen_export4(state.a, state.b));
function debugString(val) {
// primitive types
const type = typeof val;
if (type == 'number' || type == 'boolean' || val == null) {
return `${val}`;
}
if (type == 'string') {
return `"${val}"`;
}
if (type == 'symbol') {
const description = val.description;
if (description == null) {
return 'Symbol';
} else {
return `Symbol(${description})`;
}
}
if (type == 'function') {
const name = val.name;
if (typeof name == 'string' && name.length > 0) {
return `Function(${name})`;
} else {
return 'Function';
}
}
// objects
if (Array.isArray(val)) {
const length = val.length;
let debug = '[';
if (length > 0) {
debug += debugString(val[0]);
}
for(let i = 1; i < length; i++) {
debug += ', ' + debugString(val[i]);
}
debug += ']';
return debug;
}
// Test for built-in
const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
let className;
if (builtInMatches && builtInMatches.length > 1) {
className = builtInMatches[1];
} else {
// Failed to match the standard '[object ClassName]'
return toString.call(val);
}
if (className == 'Object') {
// we're a user defined class or Object
// JSON.stringify avoids problems with cycles, and is generally much
// easier than looping through ownProperties of `val`.
try {
return 'Object(' + JSON.stringify(val) + ')';
} catch (_) {
return 'Object';
}
}
// errors
if (val instanceof Error) {
return `${val.name}: ${val.message}\n${val.stack}`;
}
// TODO we could test for more things here, like `Set`s and `Map`s.
return className;
}
function dropObject(idx) {
if (idx < 1028) return;
heap[idx] = heap_next;
heap_next = idx;
}
function getArrayF32FromWasm0(ptr, len) {
ptr = ptr >>> 0;
return getFloat32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
}
function getArrayJsValueFromWasm0(ptr, len) {
ptr = ptr >>> 0;
const mem = getDataViewMemory0();
const result = [];
for (let i = ptr; i < ptr + 4 * len; i += 4) {
result.push(takeObject(mem.getUint32(i, true)));
}
return result;
}
function getArrayJsValueViewFromWasm0(ptr, len) {
ptr = ptr >>> 0;
const mem = getDataViewMemory0();
const result = [];
for (let i = ptr; i < ptr + 4 * len; i += 4) {
result.push(getObject(mem.getUint32(i, true)));
}
return result;
}
function getArrayU8FromWasm0(ptr, len) {
ptr = ptr >>> 0;
return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
}
let cachedDataViewMemory0 = null;
function getDataViewMemory0() {
if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
}
return cachedDataViewMemory0;
}
let cachedFloat32ArrayMemory0 = null;
function getFloat32ArrayMemory0() {
if (cachedFloat32ArrayMemory0 === null || cachedFloat32ArrayMemory0.byteLength === 0) {
cachedFloat32ArrayMemory0 = new Float32Array(wasm.memory.buffer);
}
return cachedFloat32ArrayMemory0;
}
function getStringFromWasm0(ptr, len) {
return decodeText(ptr >>> 0, len);
}
let cachedUint8ArrayMemory0 = null;
function getUint8ArrayMemory0() {
if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
}
return cachedUint8ArrayMemory0;
}
function getObject(idx) { return heap[idx]; }
function handleError(f, args) {
try {
return f.apply(this, args);
} catch (e) {
wasm.__wbindgen_export3(addHeapObject(e));
}
}
let heap = new Array(1024).fill(undefined);
heap.push(undefined, null, true, false);
let heap_next = heap.length;
function isLikeNone(x) {
return x === undefined || x === null;
}
function makeMutClosure(arg0, arg1, f) {
const state = { a: arg0, b: arg1, cnt: 1 };
const real = (...args) => {
// First up with a closure we increment the internal reference
// count. This ensures that the Rust closure environment won't
// be deallocated while we're invoking it.
state.cnt++;
const a = state.a;
state.a = 0;
try {
return f(a, state.b, ...args);
} finally {
state.a = a;
real._wbg_cb_unref();
}
};
real._wbg_cb_unref = () => {
if (--state.cnt === 0) {
wasm.__wbindgen_export4(state.a, state.b);
state.a = 0;
CLOSURE_DTORS.unregister(state);
}
};
CLOSURE_DTORS.register(real, state, state);
return real;
}
function passArray8ToWasm0(arg, malloc) {
const ptr = malloc(arg.length * 1, 1) >>> 0;
getUint8ArrayMemory0().set(arg, ptr / 1);
WASM_VECTOR_LEN = arg.length;
return ptr;
}
function passStringToWasm0(arg, malloc, realloc) {
if (realloc === undefined) {
const buf = cachedTextEncoder.encode(arg);
const ptr = malloc(buf.length, 1) >>> 0;
getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
WASM_VECTOR_LEN = buf.length;
return ptr;
}
let len = arg.length;
let ptr = malloc(len, 1) >>> 0;
const mem = getUint8ArrayMemory0();
let offset = 0;
for (; offset < len; offset++) {
const code = arg.charCodeAt(offset);
if (code > 0x7F) break;
mem[ptr + offset] = code;
}
if (offset !== len) {
if (offset !== 0) {
arg = arg.slice(offset);
}
ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
const ret = cachedTextEncoder.encodeInto(arg, view);
offset += ret.written;
ptr = realloc(ptr, len, offset, 1) >>> 0;
}
WASM_VECTOR_LEN = offset;
return ptr;
}
function takeObject(idx) {
const ret = getObject(idx);
dropObject(idx);
return ret;
}
let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
cachedTextDecoder.decode();
const MAX_SAFARI_DECODE_BYTES = 2146435072;
let numBytesDecoded = 0;
function decodeText(ptr, len) {
numBytesDecoded += len;
if (numBytesDecoded >= MAX_SAFARI_DECODE_BYTES) {
cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
cachedTextDecoder.decode();
numBytesDecoded = len;
}
return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
}
const cachedTextEncoder = new TextEncoder();
if (!('encodeInto' in cachedTextEncoder)) {
cachedTextEncoder.encodeInto = function (arg, view) {
const buf = cachedTextEncoder.encode(arg);
view.set(buf);
return {
read: arg.length,
written: buf.length
};
};
}
let WASM_VECTOR_LEN = 0;
let wasmModule, wasmInstance, wasm;
function __wbg_finalize_init(instance, module) {
wasmInstance = instance;
wasm = instance.exports;
wasmModule = module;
cachedDataViewMemory0 = null;
cachedFloat32ArrayMemory0 = null;
cachedUint8ArrayMemory0 = null;
return wasm;
}
async function __wbg_load(module, imports) {
if (typeof Response === 'function' && module instanceof Response) {
if (!module.ok) {
throw new Error(`failed to fetch Wasm: ${module.status} ${module.statusText} fetching '${module.url}'`);
}
if (typeof WebAssembly.instantiateStreaming === 'function') {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
const validResponse = expectedResponseType(module.type);
if (validResponse && module.headers.get('Content-Type') !== 'application/wasm') {
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else { throw e; }
}
}
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
} else {
const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) {
return { instance, module };
} else {
return instance;
}
}
function expectedResponseType(type) {
switch (type) {
case 'basic': case 'cors': case 'default': return true;
}
return false;
}
}
function initSync(module) {
if (wasm !== undefined) return wasm;
if (module !== undefined) {
if (Object.getPrototypeOf(module) === Object.prototype) {
({module} = module)
} else {
console.warn('using deprecated parameters for `initSync()`; pass a single object instead')
}
}
const imports = __wbg_get_imports();
if (!(module instanceof WebAssembly.Module)) {
module = new WebAssembly.Module(module);
}
const instance = new WebAssembly.Instance(module, imports);
return __wbg_finalize_init(instance, module);
}
async function __wbg_init(module_or_path) {
if (wasm !== undefined) return wasm;
if (module_or_path !== undefined) {
if (Object.getPrototypeOf(module_or_path) === Object.prototype) {
({module_or_path} = module_or_path)
} else {
console.warn('using deprecated parameters for the initialization function; pass a single object instead')
}
}
const imports = __wbg_get_imports();
if (typeof module_or_path === 'string' || (typeof Request === 'function' && module_or_path instanceof Request) || (typeof URL === 'function' && module_or_path instanceof URL)) {
module_or_path = fetch(module_or_path);
}
const { instance, module } = await __wbg_load(await module_or_path, imports);
return __wbg_finalize_init(instance, module);
}
export { initSync, __wbg_init as default };