Struct deno_webgpu::command_encoder::GpuImageCopyTexture[][src]

pub struct GpuImageCopyTexture {
    pub texture: u32,
    pub mip_level: Option<u32>,
    pub origin: Option<GpuOrigin3D>,
    pub _aspect: Option<String>,
}

Fields

texture: u32mip_level: Option<u32>origin: Option<GpuOrigin3D>_aspect: Option<String>

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