d3dcompiler::D3DSetBlobPart [] [src]

pub unsafe extern "system" fn D3DSetBlobPart(pSrcData: LPCVOID, SrcDataSize: SIZE_T, Part: D3D_BLOB_PART, Flags: UINT, pPart: LPCVOID, PartSize: SIZE_T, ppNewShader: *mut *mut ID3DBlob) -> HRESULT