d3dcompiler::D3DDisassembleRegion [] [src]

pub unsafe extern "system" fn D3DDisassembleRegion(pSrcData: LPCVOID, SrcDataSize: SIZE_T, Flags: UINT, szComments: LPCSTR, StartByteOffset: SIZE_T, NumInsts: SIZE_T, pFinishByteOffset: *mut SIZE_T, ppDisassembly: *mut *mut ID3DBlob) -> HRESULT