#include "cxx-qt-gen/ffi.cxxqt.h"
namespace cxx_qt::my_object {
MyObject::MyObject(QObject* parent)
: QObject(parent)
, m_rustObj(cxx_qt::my_object::cxx_qt_my_object::createRs())
, m_rustObjMutex(std::make_shared<std::recursive_mutex>())
, m_cxxQtThreadObj(
std::make_shared<rust::cxxqtlib1::CxxQtGuardedPointer<MyObject>>(this))
{
}
MyObject::~MyObject()
{
const auto guard = std::unique_lock(m_cxxQtThreadObj->mutex);
m_cxxQtThreadObj->ptr = nullptr;
}
const MyObjectRust&
MyObject::unsafeRust() const
{
return *m_rustObj;
}
MyObjectRust&
MyObject::unsafeRustMut()
{
return *m_rustObj;
}
std::unique_ptr<MyObjectCxxQtThread>
MyObject::qtThread() const
{
return std::make_unique<MyObjectCxxQtThread>(m_cxxQtThreadObj,
m_rustObjMutex);
}
const qint32&
MyObject::getPrimitive() const
{
const std::lock_guard<std::recursive_mutex> guard(*m_rustObjMutex);
return rust::cxxqtlib1::cxx_qt_convert<const qint32&, const qint32&>{}(
m_rustObj->getPrimitive(*this));
}
const QPoint&
MyObject::getTrivial() const
{
const std::lock_guard<std::recursive_mutex> guard(*m_rustObjMutex);
return rust::cxxqtlib1::cxx_qt_convert<const QPoint&, const QPoint&>{}(
m_rustObj->getTrivial(*this));
}
const Value&
MyObject::getOpaque() const
{
const std::lock_guard<std::recursive_mutex> guard(*m_rustObjMutex);
return rust::cxxqtlib1::cxx_qt_convert<const Value&,
const ::std::unique_ptr<Opaque>&>{}(
m_rustObj->getOpaque(*this));
}
void
MyObject::setPrimitive(const qint32& value)
{
const std::lock_guard<std::recursive_mutex> guard(*m_rustObjMutex);
m_rustObj->setPrimitive(
*this, rust::cxxqtlib1::cxx_qt_convert<qint32, const qint32&>{}(value));
}
void
MyObject::setTrivial(const QPoint& value)
{
const std::lock_guard<std::recursive_mutex> guard(*m_rustObjMutex);
m_rustObj->setTrivial(
*this, rust::cxxqtlib1::cxx_qt_convert<QPoint, const QPoint&>{}(value));
}
void
MyObject::setOpaque(const Value& value)
{
const std::lock_guard<std::recursive_mutex> guard(*m_rustObjMutex);
m_rustObj->setOpaque(
*this,
rust::cxxqtlib1::cxx_qt_convert<::std::unique_ptr<Opaque>, const Value&>{}(
value));
}
}
namespace cxx_qt::my_object::cxx_qt_my_object {
std::unique_ptr<MyObject>
newCppObject()
{
return std::make_unique<MyObject>();
}
}