[][src]Struct cv::CameraToCamera

pub struct CameraToCamera(pub Isometry<f64, U3, Rotation<f64, U3>>);

This contains a relative pose, which is a pose that transforms the CameraPoint of one image into the corresponding CameraPoint of another image. This transforms the point from the camera space of camera A to camera B.

Camera space for a given camera is defined as thus:

  • Origin is the optical center
  • Positive z axis is forwards
  • Positive y axis is up
  • Positive x axis is right

Note that this is a left-handed coordinate space.

Trait Implementations

impl AsMut<Isometry<f64, U3, Rotation<f64, U3>>> for CameraToCamera[src]

impl AsRef<Isometry<f64, U3, Rotation<f64, U3>>> for CameraToCamera[src]

impl Clone for CameraToCamera[src]

impl Copy for CameraToCamera[src]

impl Debug for CameraToCamera[src]

impl From<CameraToCamera> for Isometry<f64, U3, Rotation<f64, U3>>[src]

impl From<Isometry<f64, U3, Rotation<f64, U3>>> for CameraToCamera[src]

impl PartialEq<CameraToCamera> for CameraToCamera[src]

impl Pose for CameraToCamera[src]

type InputPoint = CameraPoint

type OutputPoint = CameraPoint

type Inverse = CameraToCamera

impl StructuralPartialEq for CameraToCamera[src]

Auto Trait Implementations

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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impl<T> Same<T> for T

type Output = T

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    T: PartialEq<T> + Copy + Any + Debug
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type Owned = T

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