Struct cursive::views::Menubar
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[src]
pub struct Menubar { pub menus: Vec<(String, Rc<MenuTree>)>, pub autohide: bool, // some fields omitted }
Shows a single-line list of items, with pop-up menus when one is selected.
The Cursive
root already includes a menubar
that you just need to configure.
Fields
Menu items in this menubar.
autohide: bool
TODO: move this out of this view.
Methods
impl Menubar
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fn new() -> Self
Creates a new, empty menubar.
fn receive_events(&self) -> bool
True if we should be receiving events.
fn visible(&self) -> bool
Returns true
if we should be drawn.
fn add(&mut self, title: &str, menu: MenuTree) -> &mut Self
Adds a new item to the menubar.
The item will use the given title, and on selection, will open a popup-menu with the given menu tree.
Trait Implementations
impl Default for Menubar
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impl View for Menubar
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fn draw(&self, printer: &Printer)
Draws the view with the given printer (includes bounds) and focus.
fn on_event(&mut self, event: Event) -> EventResult
Called when a key was pressed. Read more
fn take_focus(&mut self, _: Direction) -> bool
This view is offered focus. Will it take it? Read more
fn get_min_size(&mut self, _: Vec2) -> Vec2
Returns the minimum size the view requires with the given restrictions. Read more
fn needs_relayout(&self) -> bool
Returns true
if the view content changed since last layout phase. Read more
fn layout(&mut self, Vec2)
Called once the size for this view has been decided, Read more
fn find_any(&mut self, &Selector) -> Option<&mut Any>
Finds the view pointed to by the given path. Read more