pub struct AsyncProgressView<T: View> { /* private fields */ }
Expand description

An AsyncProgressView is a wrapper view that displays a progress bar, until the child view is successfully created or an error in the creation progress occured.

To achieve this a poll_ready callback is passed in the creation of AsyncProgressView which returns an AsyncProgressState that can indicate that the process is still Pending (this contains a float between 0 and 1, communicating the progress, this information is displayed in the bar), has been successfully completed Available containing the view to be displayed, or if the creation has thrown an Error containing a message to be shown to the user.

The poll_ready callback should only check for data to be available and create the child view when the data got available. It must never block until the data is available or do heavy calculations! Otherwise cursive cannot proceed displaying and your application will have a blocking loading process!

If you have troubles and need some more in-depth examples have a look at the provided examples in the project.

Example usage

use cursive::{views::TextView, Cursive, CursiveExt};
use cursive_async_view::{AsyncProgressView, AsyncProgressState};

let mut siv = Cursive::default();
let start = std::time::Instant::now();
let async_view = AsyncProgressView::new(&mut siv, move || {
    if start.elapsed().as_secs() < 3 {
        AsyncProgressState::Pending(start.elapsed().as_secs() as f32 / 3f32)
    } else {
        AsyncProgressState::Available(TextView::new("Finally it loaded!"))
    }
});

siv.add_layer(async_view);
// siv.run();

Implementations

Create a new AsyncProgressView instance. The cursive reference is only used to update the screen when a progress update is received. In order to show the view, it has to be directly or indirectly added to a cursive layer like any other view.

The creator function will be executed on a dedicated thread in the background. Make sure that this function will never block indefinitely. Otherwise, the creation thread will get stuck.

Mark the maximum allowed width in characters, the progress bar may consume. By default, the width will be inherited by the parent view.

Mark the maximum allowed height in characters, the progress bar may consume. By default, the height will be inherited by the parent view.

Set a custom progress function for this view, indicating the progress of the wrapped view creation. See the default_progress function reference for an example on how to create a custom progress function.

Set the maximum allowed width in characters, the progress bar may consume.

Set the maximum allowed height in characters, the progress bar may consume.

Set a custom progress function for this view, indicating the progress of the wrapped view creation. See the default_progress function reference for an example on how to create a custom progress function.

The function may be set at any time. The progress bar can be changed even if the previous progress bar has already be drawn.

Set a custom error function for this view, indicating that an error occured during the wrapped view creation. See the default_progress_error function reference for an example on how to create a custom error function.

The function may be set at any time. The progress bar can be changed even if the previous progress bar has already be drawn.

Make the progress bar inherit its width from the parent view. This is the default.

Make the progress bar inherit its height from the parent view. This is the default.

Trait Implementations

Executes the destructor for this type. Read more

Draws the view with the given printer (includes bounds) and focus. Read more

Called once the size for this view has been decided. Read more

Should return true if the view content changed since the last call to layout(). Read more

Returns the minimum size the view requires with the given restrictions. Read more

Called when an event is received (key press, mouse event, …). Read more

Runs a closure on the view identified by the given selector. Read more

Moves the focus to the view identified by the given selector. Read more

Attempt to give this view the focus. Read more

What part of the view is important and should be visible? Read more

Returns the type of this view. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Downcast self to a Any.

Downcast self to a mutable Any.

Returns a boxed any from a boxed self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Runs a callback on all views identified by sel. Read more

Runs a callback on the view identified by sel. Read more

Convenient method to use call_on with a view::Selector::Name.

Convenient method to find a view wrapped in an NamedView.

Performs the conversion.

Performs the conversion.

Returns a Box<View>.

Wraps this view into an NamedView with the given id. Read more

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

Wraps self in a ResizedView with the given size constraints.

Wraps self into a fixed-size ResizedView.

Wraps self into a fixed-width ResizedView.

Wraps self into a fixed-width ResizedView.

Wraps self into a full-screen ResizedView.

Wraps self into a full-width ResizedView.

Wraps self into a full-height ResizedView.

Wraps self into a limited-size ResizedView.

Wraps self into a limited-width ResizedView.

Wraps self into a limited-height ResizedView.

Wraps self into a ResizedView at least sized size.

Wraps self in a ResizedView at least min_width wide.

Wraps self in a ResizedView at least min_height tall.

Wraps self in a ScrollView.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Calls the given closure and return the result. Read more

Calls the given closure on self.

Calls the given closure on self.

Calls the given closure if condition == true.