[−][src]Struct cue_sdk::led::LedColor
A basic RGB struct for describing an LED color.
It's recommended to reuse these if it makes sense with your use-case, as nothing in the crate ever requires more than a reference (no mutable references, or pass ownership with a value ever required).
Fields
red: u8
blue: u8
green: u8
Trait Implementations
impl Clone for LedColor
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impl Copy for LedColor
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impl Debug for LedColor
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impl PartialEq<LedColor> for LedColor
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impl StructuralPartialEq for LedColor
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Auto Trait Implementations
impl RefUnwindSafe for LedColor
impl Send for LedColor
impl Sync for LedColor
impl Unpin for LedColor
impl UnwindSafe for LedColor
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,