Struct cuda_sys::cudart::cudaTextureDesc [−][src]
#[repr(C)]pub struct cudaTextureDesc { pub addressMode: [cudaTextureAddressMode; 3], pub filterMode: cudaTextureFilterMode, pub readMode: cudaTextureReadMode, pub sRGB: c_int, pub borderColor: [f32; 4], pub normalizedCoords: c_int, pub maxAnisotropy: c_uint, pub mipmapFilterMode: cudaTextureFilterMode, pub mipmapLevelBias: f32, pub minMipmapLevelClamp: f32, pub maxMipmapLevelClamp: f32, }
Fields
addressMode: [cudaTextureAddressMode; 3]
filterMode: cudaTextureFilterMode
readMode: cudaTextureReadMode
sRGB: c_int
borderColor: [f32; 4]
normalizedCoords: c_int
maxAnisotropy: c_uint
mipmapFilterMode: cudaTextureFilterMode
mipmapLevelBias: f32
minMipmapLevelClamp: f32
maxMipmapLevelClamp: f32
Trait Implementations
impl Debug for cudaTextureDesc
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impl Debug for cudaTextureDesc
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Copy for cudaTextureDesc
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impl Copy for cudaTextureDesc
impl Clone for cudaTextureDesc
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impl Clone for cudaTextureDesc
fn clone(&self) -> cudaTextureDesc
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fn clone(&self) -> cudaTextureDesc
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl Send for cudaTextureDesc
impl Send for cudaTextureDesc
impl Sync for cudaTextureDesc
impl Sync for cudaTextureDesc