Module crystalorb::server [−][src]
Expand description
This module houses the structures that are specific to the management of a CrystalOrb game server.
The Server
structure is what you create, store, and update, analogous to the
Client
structure. Unlike the Client
, the
Server
does not need a “loading” stage, and can be used directly after creation.
The interface shares some similarities with the the Ready
client stage.
Structs
Server | This is the top-level structure of CrystalOrb for your game server, analogous to the
|