pub struct Triangle {
    pub triangle_mesh: Arc<TriangleMesh>,
    pub index: usize,
}
Expand description

A single triangle from a TriangleMesh.

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§triangle_mesh: Arc<TriangleMesh>

The triangle’s corresponding TriangleMesh.

§index: usize

The triangle’s index in the TriangleMesh.

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impl Triangle

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pub fn new(triangle_mesh: Arc<TriangleMesh>, index: usize) -> Self

Create a new Triangle.

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pub fn vertices(&self) -> [Point3; 3]

Return the triangle’s vertices.

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pub fn normals(&self) -> [Vec3; 3]

Return the triangle’s normals.

If the TriangleMesh doesn’t provide any normals, they are automatically calculated assuming flat shading.

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pub fn tangents(&self) -> Option<[Vec4; 3]>

Return the triangle’s tangents.

Returns None if the TriangleMesh doesn’t provide any tangents.

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pub fn uvs(&self) -> Option<[Point2; 3]>

Return the triangle’s UV coordinates.

Returns None if the TriangleMesh doesn’t provide UV coordinates.

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pub fn face_normal(&self) -> Vec3

Calculate the normal of the triangle’s face (flat normal).

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pub fn circumcenter(&self) -> Point3

Calculate the triangle’s circumcenter.

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pub fn vertex_mean(&self) -> Point3

Calculate the triangle’s vertex mean.

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impl Clone for Triangle

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fn clone(&self) -> Triangle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Shape for Triangle

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fn intersects(&self, ray: Ray) -> Option<Hit>

Return the corresponding hit, if self and ray intersect. Otherwise return None.
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fn bounds(&self) -> Bounds3

Return the shape’s bounding volume.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.