use crate::StyledObject;
use std::fmt::Display;
pub trait Colorize<D: Display> {
fn black(self) -> StyledObject<D>;
fn dark_grey(self) -> StyledObject<D>;
fn red(self) -> StyledObject<D>;
fn dark_red(self) -> StyledObject<D>;
fn green(self) -> StyledObject<D>;
fn dark_green(self) -> StyledObject<D>;
fn yellow(self) -> StyledObject<D>;
fn dark_yellow(self) -> StyledObject<D>;
fn blue(self) -> StyledObject<D>;
fn dark_blue(self) -> StyledObject<D>;
fn magenta(self) -> StyledObject<D>;
fn dark_magenta(self) -> StyledObject<D>;
fn cyan(self) -> StyledObject<D>;
fn dark_cyan(self) -> StyledObject<D>;
fn white(self) -> StyledObject<D>;
fn grey(self) -> StyledObject<D>;
fn on_black(self) -> StyledObject<D>;
fn on_dark_grey(self) -> StyledObject<D>;
fn on_red(self) -> StyledObject<D>;
fn on_dark_red(self) -> StyledObject<D>;
fn on_green(self) -> StyledObject<D>;
fn on_dark_green(self) -> StyledObject<D>;
fn on_yellow(self) -> StyledObject<D>;
fn on_dark_yellow(self) -> StyledObject<D>;
fn on_blue(self) -> StyledObject<D>;
fn on_dark_blue(self) -> StyledObject<D>;
fn on_magenta(self) -> StyledObject<D>;
fn on_dark_magenta(self) -> StyledObject<D>;
fn on_cyan(self) -> StyledObject<D>;
fn on_dark_cyan(self) -> StyledObject<D>;
fn on_white(self) -> StyledObject<D>;
fn on_grey(self) -> StyledObject<D>;
}
pub trait Styler<D: Display> {
fn reset(self) -> StyledObject<D>;
fn bold(self) -> StyledObject<D>;
fn underlined(self) -> StyledObject<D>;
fn reverse(self) -> StyledObject<D>;
fn dim(self) -> StyledObject<D>;
fn italic(self) -> StyledObject<D>;
fn negative(self) -> StyledObject<D>;
fn slow_blink(self) -> StyledObject<D>;
fn rapid_blink(self) -> StyledObject<D>;
fn hidden(self) -> StyledObject<D>;
fn crossed_out(self) -> StyledObject<D>;
}