use crossterm::event::{Event, KeyCode, KeyEvent, KeyModifiers};
fn match_event(read_event: Event) {
match read_event {
Event::Key(KeyEvent {
modifiers: KeyModifiers::CONTROL,
code,
}) => {
println!("Control + {:?}", code);
}
Event::Key(KeyEvent {
modifiers: KeyModifiers::SHIFT,
code,
}) => {
println!("Shift + {:?}", code);
}
Event::Key(KeyEvent {
modifiers: KeyModifiers::ALT,
code,
}) => {
println!("Alt + {:?}", code);
}
Event::Key(KeyEvent { code, modifiers }) => {
if modifiers == (KeyModifiers::ALT | KeyModifiers::SHIFT) {
println!("Alt + Shift {:?}", code);
} else {
println!("({:?}) with key: {:?}", modifiers, code)
}
}
_ => {}
}
}
fn main() {
match_event(Event::Key(KeyEvent {
modifiers: KeyModifiers::CONTROL,
code: KeyCode::Char('z'),
}));
match_event(Event::Key(KeyEvent {
modifiers: KeyModifiers::SHIFT,
code: KeyCode::Left,
}));
match_event(Event::Key(KeyEvent {
modifiers: KeyModifiers::ALT,
code: KeyCode::Delete,
}));
match_event(Event::Key(KeyEvent {
modifiers: KeyModifiers::ALT | KeyModifiers::SHIFT,
code: KeyCode::Right,
}));
match_event(Event::Key(KeyEvent {
modifiers: KeyModifiers::ALT | KeyModifiers::CONTROL,
code: KeyCode::Home,
}));
}