[][src]Struct crevice::std140::Mat3

pub struct Mat3 {
    pub x: Vec3,
    pub _pad_y: f32,
    pub y: Vec3,
    pub _pad_z: f32,
    pub z: Vec3,
}

Corresponds to GLSL's mat3.

Fields

x: Vec3_pad_y: f32y: Vec3_pad_z: f32z: Vec3

Trait Implementations

impl Clone for Mat3[src]

impl Copy for Mat3[src]

impl Debug for Mat3[src]

impl Pod for Mat3[src]

impl Std140 for Mat3[src]

impl Zeroable for Mat3[src]

Auto Trait Implementations

impl RefUnwindSafe for Mat3

impl Send for Mat3

impl Sync for Mat3

impl Unpin for Mat3

impl UnwindSafe for Mat3

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> AsStd140 for T where
    T: Std140
[src]

type Std140Type = T

The std140 version of this value.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.