pub struct ShaderParams {
pub attributes: AttributeLayout,
pub uniforms: UniformVariableLayout,
pub state: RenderState,
}
Expand description
A ShaderParams
encapusulate all the informations we need to configurate
OpenGL before real drawing, like shaders, render states, etc.
Fields§
§attributes: AttributeLayout
§uniforms: UniformVariableLayout
§state: RenderState
Implementations§
Trait Implementations§
source§impl Clone for ShaderParams
impl Clone for ShaderParams
source§fn clone(&self) -> ShaderParams
fn clone(&self) -> ShaderParams
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ShaderParams
impl Debug for ShaderParams
source§impl Default for ShaderParams
impl Default for ShaderParams
source§fn default() -> ShaderParams
fn default() -> ShaderParams
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for ShaderParams
impl Send for ShaderParams
impl Sync for ShaderParams
impl Unpin for ShaderParams
impl UnwindSafe for ShaderParams
Blanket Implementations§
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more