pub struct RotatedSprite { /* private fields */ }
Expand description

This is a helper type for rotating and scaling an image in a sprite.

After creation with new, you can set_rotation to update the parameters, and use get_sprite or get_sprite_mut to access the Sprite for other operations like move_to and get_bounds (which can tell you the height and width of the generated bitmap).

Note: the image is rotated around its center point. If you want to rotate around another point, there are a few options:

  1. Extend the image with transparent pixels in one direction so it appears to be rotating about another point.
  2. Rotate about the center, then move the sprite to an equivalent position.
  3. Manage the image and sprite manually: do the math to find the size after rotation, create a fresh Bitmap of that size, and use Graphics.draw_rotated() to draw into it, since draw_rotated allows specifying the center point.

Implementations§

source§

impl RotatedSprite

source

pub fn new( bitmap: Bitmap, angle: f32, scaling: Vector2D<f32> ) -> Result<Self, Error>

Creates a RotatedSprite, draws the rotated and scaled image into it, and adds the underlying sprite to the SpriteManager.

source

pub fn get_sprite(&self) -> &Sprite

source

pub fn get_sprite_mut(&mut self) -> &mut Sprite

source

pub fn set_rotation( &mut self, angle: f32, scaling: Vector2D<f32> ) -> Result<(), Error>

Recreates the underlying bitmap with the given rotation angle and scaling; use get_sprite().get_bounds() to see the new size.

Trait Implementations§

source§

impl Clone for RotatedSprite

source§

fn clone(&self) -> RotatedSprite

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for RotatedSprite

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> Same<T> for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.