Struct crankstart::sprite::CollisionInfo
source · pub struct CollisionInfo<'a> {
pub sprite: Sprite,
pub other: Sprite,
pub info: &'a SpriteCollisionInfo,
}
Fields§
§sprite: Sprite
§other: Sprite
§info: &'a SpriteCollisionInfo
Trait Implementations§
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for CollisionInfo<'a>
impl<'a> !Send for CollisionInfo<'a>
impl<'a> !Sync for CollisionInfo<'a>
impl<'a> Unpin for CollisionInfo<'a>
impl<'a> !UnwindSafe for CollisionInfo<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more