[−][src]Struct covalent::Covalent
The Covalent structure contains all the information required to render a scene.
Implementations
impl Covalent
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pub fn new(hints: DisplayHints, rb: Box<dyn RenderBackend>) -> Covalent
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Construct a Covalent context from the given backend. Only create a single context during the lifetime of your application, and only create this context on the main thread!
pub fn execute(self)
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Executes the application defined by this Covalent context.
Auto Trait Implementations
impl !RefUnwindSafe for Covalent
impl !Send for Covalent
impl !Sync for Covalent
impl Unpin for Covalent
impl !UnwindSafe for Covalent
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,